I'm actually ecstatic about the fact that this seems to be happening. JRPGs are a terrible form of video games now-a-days. At least with most WRPGs you perform many actions yourself. JRPGs are effectively extremely limited flash games that have pretty graphics because they don't need to spend anytime on actual gameplay. I used to love the old ones, but the genre died for good reason: it's built for a time when they couldn't do what they can now. They'd be better off re-imagining themselves for stuff like XBLA.
For me, I'd personally wish for the industry to back away from the multiplayer and co-op focus. Not saying don't do it, just only do it if it makes sense for the game you're trying to make. Don't tack it on just because it *needs* to be there.