whoa whoa, houtz ran a league? :lesmug:
I think between the guys that have been around playing MLB the past couple years, we know what will work in league and what it takes for it to not only run well but finish.
once we get a final idea of how online leagues will work, then a decision can be made whether it's best or if LD is still the best way to go. at that point, (which really isn't for a long while) you can start to hammer out the specifics.
it's really hard to speculate on what's best when we don't know what the game offers in detail. so when it comes to league size it's totally up in the air.
12-16 worked well, 30 was a bit mental and failed, although I didn't think it went THAT poorly and it could have finished under the right circumstances. however, with competitive CPU teams being in the mix that opens up new viewpoints on the subject. really the amount of human/cpu owners is irrelevant now, hard deadlines and simmed games keep the committed owners happy and playing which is all that matters. it's not hard to keep on top of those things, i mastered this with Turducken, it's what made that league flow as well as it did.
nobody has to wait, league always progresses, results always happen. provided the game is what this first look suggests, then this can be how the league is and the concerns around total human owners becomes moot.
just my take on it, but again it's pretty early to really say anything.