EA was founded over 25 years ago by individuals with a deep passion for making games. Many things have changed over the years as the gaming industry—and the company—has expanded immensely, but we are still driven by the same passion for developing, publishing, and distributing the world’s best games. Our history has been one of great success, and our future looks even brighter. Gaming has come a long way from Pac-Man & Space Invaders to modern EA Favourites like Burnout, Battlefield, Mercenaries, Dead Space, Spore, FIFA, Madden, Need for Speed and the world’s most successful game franchise, The Sims. Fuelled by our talented staff at locations right across the Globe we are united in our passion to continue shaping the future of interactive entertainment. Together we can make a difference.
An EA Executive Producer is responsible for ensuring the successful delivery of a game to a high creative standard. Producers oversee the whole lifecycle of the game from concept to launch. Their role is to ensure that Game Designers clearly define the game concept (i.e., its ‘X’ or the unique idea that makes it stand out from other games), and the market positioning of the game (including defining the target audience). The Producer must then ensure the game stays on target throughout the whole development process. Producers provide the link and liaise between the development studio and the marketing and sales departments. They work with marketing to ensure the maximisation of the game’s marketing and advertising strategy and budget. Producers also co-ordinate the release of screenshots and demo discs with the game's marketing manager, coordinate the outsourcing of audio, cutscenes, and language localization, and oversee focus tests on early versions of the game.
Role Overview
An EA Executive Producer provides the financial management, ultimate design vision, and communication with business clients (legal, finance, business affairs) of (usually) multiple titles. Key responsibilities include: responsible for directing the development of multiple products from concept to release and for providing and/or maintaining the creative vision of the products. Is accountable for meeting product's budget and profitability goals and for working closely with marketing staff to ensure effective distribution; at a senior-level, typically works on larger, more strategic or key products; serves as a technical and business resource to other Producers, assisting them in the resolution of complex problems or leading them on larger projects; reviews and evaluates product concepts and designs for acquisition; reviews and evaluates competitive products; establishes, maintains and enhances creative relationships with inside and outside developers; supports the strategic planning and budgeting processes for products, providing financial, technical and creative input to management; supports development efforts and keeps actual development on schedule; accountable for meeting production budgets, schedules and deadlines for product-related materials; coordinates resources throughout the company to ensure successful completion of the products; ensures that outside developers meet milestones and receive all necessary technical information; participates in planning marketing strategies for products and gives input into the development of marketing materials; maintain significant hands-on experience with all products under Executive Producer's control.
What skills does EA look for??
An EA Executive Producer is expected to possess a minimum of 7+ years experience as a Senior Producer, managing large internal teams within the video game industry (Software Engineers, Artists, Designers, Audio Specialists, Senior Project Managers, Associate Producers etc.); 7 + years experience developing and executing game project plans; 7+ years experience leading, motivating and driving teams to success; an ability to know what types of products will sell and what won't sell and be able to assess the feasibility of producing a new product; excellent written and verbal communication skills; successful track record in the development of high profile entertainment and software products; strong knowledge of the software/game market and platforms; assertive and motivated team player; strong technical background a plus.