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PastaPadre Madden 2010 First Impressions

Good read, I like Pasta's honesty.

Also, to adem: You questioned Rivers being listed as a a "premier" QB. While I hate that mfer almost as much as Tom Brady, he did lead most fantasy football leagues in points for most of the season last year :D
 
Good read, I like Pasta's honesty.

Also, to adem: You questioned Rivers being listed as a a "premier" QB. While I hate that mfer almost as much as Tom Brady, he did lead most fantasy football leagues in points for most of the season last year :D

When he wins a game of note, let me know. Jeff George had a nice arm too.
 
I just hope I can get realistic enough games and have the CPU GMs make logical offseason moves so offline franchise will be fun. I don't really like playing online, so offline franchise is my main concern. Last year, it was terrible, seeing as Tom Brady was cut in favor of Matt Cassel in two different chises.
 
lol 4.5 out fo 10, its that bad?

I'm not like most gamers.. You people pop the disc in the machine, see the game load up, and give it a 7.5. Then your score goes up to 8.5 as you see a ref get hit, and the cool hand towels animations. My score starts off where the previous title left off. If you like graphics, and online play with buddies, you'll enjoy it.. If you expect a decent offline franchise, it'll hold your interest for about 8 games, and you'll move on to something better. I stopped playing after I went 8-0 with Cincinnati, because I honestly don't give a fuck about anything that's about to happen, or not happen, because no way in hell should anyone go 8-0 with Cincinnati. The CPU AI blows complete ass, and until one of these community guys make it a point to get Ian to put some effort into that part of the game, it'll always be the same pile of shit in my eyes. But I didn't buy it, so I really don't care anymore.

Maybe 2011? Hint, hint, Adem.
 
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I'm not like most gamers.. You people pop the disc in the machine, see the game load up, and give it a 7.5. Then your score goes up to 8.5 as you see a ref get hit, and the cool hand towels animations. My score starts off where the previous title left off. If you like graphics, and online play with buddies, you'll enjoy it.. If you expect a decent offline franchise, it'll hold your interest for about 8 games, and you'll move on to something better. I stopped playing after I went 8-0 with Cincinnati, because I honestly don't give a fuck about anything that's about to happen, or not happen, because no way in hell should anyone go 8-0 with Cincinnati. The CPU AI blows complete ass, and until one of these community guys make it a point to get Ian to put some effort into that part of the game, it'll always be the same pile of shit in my eyes. But I didn't buy it, so I really don't care anymore.

Maybe 2011? Hint, hint, Adem.

Just out of curiosity, what skill level did you have it set to? Honestly, it sounds like you are like a lot of gamers. You people pop the disc in the machine, see the game load up, and give it a 3.5. Than you see a guard miss a block, or you throw an interception. and you run to the first forum you find to start shitting on the game. In your case, you say the games too easy. Other than saying you went 8-0 with the Bengals and the AI is fucked up, you have given nothing substantial that makes your case. How is the AI fucked up? Too easy to pass? Too easy to run? Too easy to defend? I've only played the demo, so you may be right and the game actually sucks. But if I was going to post on a madden forum that the game sucks and anyone who buys this game is retarded, I might bring a little more to the table. Maybe I'm not like most gamers.
 
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I'm not like most gamers.. You people pop the disc in the machine, see the game load up, and give it a 7.5. Then your score goes up to 8.5 as you see a ref get hit, and the cool hand towels animations. My score starts off where the previous title left off. If you like graphics, and online play with buddies, you'll enjoy it.. If you expect a decent offline franchise, it'll hold your interest for about 8 games, and you'll move on to something better. I stopped playing after I went 8-0 with Cincinnati, because I honestly don't give a fuck about anything that's about to happen, or not happen, because no way in hell should anyone go 8-0 with Cincinnati. The CPU AI blows complete ass, and until one of these community guys make it a point to get Ian to put some effort into that part of the game, it'll always be the same pile of shit in my eyes. But I didn't buy it, so I really don't care anymore.

Maybe 2011? Hint, hint, Adem.

fair enough
 
I'm sure we can all agree that PP is one of the few writers around with reputable "journalistic integrity" when it comes to sports games, Madden in particular. Granted he is obviously playing a PRE-release day patch, it's almost a given that the points that he made, FG holding, sideline catching, out of bounds late in halfs, etc, that it would be fixed as obvious as they are (or inobvious to those who have not played the game themselves). I think its best to wait till August 14th POST-release patch to make FINAL judgments.
 
good read and pasta is a guy that relates to alot of sim gamers.

his impressions are another reason why i am not buyinng this game. I read all the comments he makes and compare it to what i have with ncaa 10 and madden just seems to fall short in more areas.

no sideline catches, no cpu run game, no progressive lighting, incomplete online franchise, cpu wtf int's, no coach challenges, clock doesnt stop when a player goes out of bounds, excessive holding calls on FG with the default slider, HB fumble as they dive over the goaline

alot of other comments he made make the game sound like it plays just like ncaa 10....like how its about strategy vs sticks skills. this is a great thing imo.

But everything i am read suggests that madden is an incomplete version of what ncaa does have on the field.

I see nothing wrong with having CPU wtf INTs...they happen all of the time in real life. Errant deep balls that get picked off by the centerfield safety.

The clock not stopping when a player is forced out of bounds can be fixed with a patch.

NCAA has excessive holding calls on field goals and punts when the slider is high enough. I get them more often then I should when its on default.

The no sideline catch animation is a problem, but I don't think I'd pass on the game just for that. I want to see what the fumbles at the goal line look like before I pass judgment. How often they occur makes a big difference, because they DO happen, they just don't happen often.

Progressive lighting is whatever to me and doesn't effect my purchase.

Fact is, that NCAA is very much a work in progress game...we are still waiting on a second patch to fix some of the glaring needs and we are waiting to see if NCAA 11 actually brings this game up to par.

I haven't played Madden yet, but from the Demo's I've played and from the general reviews so far...we can tell this...

Immersible game. Unlike NCAA, you can dive into the franchise mode and just immerse yourself in that universe you've created. The games presentation and added bells and whistles and computer logic added to this area trumps the same ole NCAA dynasty mode that has improved none from last year to this year and can be basically be described as "boring".

Madden's game presentation...another aspect of immersing yourself in the game...trumps NCAA 10x over. It is pitiful how boring and unauthentic NCAA's game presentation is. There is nothing about NCAA that makes me feel like I am playing a college football game.

Gameplay. NCAA has more holes then swiss cheese from a game play perspective. Line play is terrible. The speed of the game is outrageous. The bullet passes are as unrealistic as it comes. From the Madden demo, the line play is realistic and improved dramatically. Defensive play in Madden has taken a huge leap with Pro-Tak and the CPU's logic, especially with linebackers is much much better. Perfect? No. But NCAA still has AI players running away from a run instead of running toward the ball carrier, especially when he has him dead to rights.

I am enjoying NCAA, because I had to fudge with sliders beyond recognition...but the game is boring and hasn't made any kind of substantial leap from 09 to 10. From the demo, Madden's game play plays very good. Definitely not perfect, but a monstrous leap from the god awful football gaming we've come to expect from this company. I'll simply take the impressions word for it that franchise is now immersible, which is something NCAA hasn't had the ability to say for quite some time.
 
I see nothing wrong with having CPU wtf INTs...they happen all of the time in real life. Errant deep balls that get picked off by the centerfield safety.

The clock not stopping when a player is forced out of bounds can be fixed with a patch.

NCAA has excessive holding calls on field goals and punts when the slider is high enough. I get them more often then I should when its on default.

The no sideline catch animation is a problem, but I don't think I'd pass on the game just for that. I want to see what the fumbles at the goal line look like before I pass judgment. How often they occur makes a big difference, because they DO happen, they just don't happen often.

Progressive lighting is whatever to me and doesn't effect my purchase.

Fact is, that NCAA is very much a work in progress game...we are still waiting on a second patch to fix some of the glaring needs and we are waiting to see if NCAA 11 actually brings this game up to par.

I haven't played Madden yet, but from the Demo's I've played and from the general reviews so far...we can tell this...

Immersible game. Unlike NCAA, you can dive into the franchise mode and just immerse yourself in that universe you've created. The games presentation and added bells and whistles and computer logic added to this area trumps the same ole NCAA dynasty mode that has improved none from last year to this year and can be basically be described as "boring".

Madden's game presentation...another aspect of immersing yourself in the game...trumps NCAA 10x over. It is pitiful how boring and unauthentic NCAA's game presentation is. There is nothing about NCAA that makes me feel like I am playing a college football game.

Gameplay. NCAA has more holes then swiss cheese from a game play perspective. Line play is terrible. The speed of the game is outrageous. The bullet passes are as unrealistic as it comes. From the Madden demo, the line play is realistic and improved dramatically. Defensive play in Madden has taken a huge leap with Pro-Tak and the CPU's logic, especially with linebackers is much much better. Perfect? No. But NCAA still has AI players running away from a run instead of running toward the ball carrier, especially when he has him dead to rights.

I am enjoying NCAA, because I had to fudge with sliders beyond recognition...but the game is boring and hasn't made any kind of substantial leap from 09 to 10. From the demo, Madden's game play plays very good. Definitely not perfect, but a monstrous leap from the god awful football gaming we've come to expect from this company. I'll simply take the impressions word for it that franchise is now immersible, which is something NCAA hasn't had the ability to say for quite some time.

being that you compared your your opinion to my opinion, its nice to know i set the standard for games you play......:2thumbs:

btw, fudging sliders? isnt that what sliders are for...to make the game playable....u think your gonna play madden on the default sliders and get a good game vs the cpu.....lmao....good luck with that
 
being that you compared your your opinion to my opinion, its nice to know i set the standard for games you play......:2thumbs:

btw, fudging sliders? isnt that what sliders are for...to make the game playable....u think your gonna play madden on the default sliders and get a good game vs the cpu.....lmao....good luck with that

It is good to know that you really have nothing to say and are basically talking out of your arse for the sake of it. As for comparing standards...I'm not...you simply are talking out of your ass and speak in absolutes. Like I've said from the beginning of the NCAA season...you must have gotten a completely different game then everyone else, because seemingly, your game plays amazing. Kudos to you.

The problem with NCAA is you have to adjust sliders to an extreme level to simply get the game playable, and that is on Heisman level. I can't imagine the slider sets for AA and Varsity that would be needed to have a playable (and on that level, competitive, game). And even then, there are still glaring issues, like the sliders not working enough or working too much.

QB Throwing Power
HUM Pass Rush
HUM Pass Blocking

Those sliders are basically non-functioning.

QB Accuracy
CPU Run Ability
CPU Run Blocking
HUM Run Defense

Those sliders have minimal effect on the desired outcome. The difference between 0 and 100 doesn't really show.

Like I said, I enjoy NCAA, but the game has more holes then swiss cheese and the game basically stayed static for the developmental year. Lord knows that the development team was doing considering they had to make two major patches right away for the game for it to be playable with a third on the way to finish up other aspects of the game they have yet to put a bandaid on.
 
Just out of curiosity, what skill level did you have it set to? Honestly, it sounds like you are like a lot of gamers. You people pop the disc in the machine, see the game load up, and give it a 3.5. Than you see a guard miss a block, or you throw an interception. and you run to the first forum you find to start shitting on the game. In your case, you say the games too easy. Other than saying you went 8-0 with the Bengals and the AI is fucked up, you have given nothing substantial that makes your case. How is the AI fucked up? Too easy to pass? Too easy to run? Too easy to defend? I've only played the demo, so you may be right and the game actually sucks. But if I was going to post on a madden forum that the game sucks and anyone who buys this game is retarded, I might bring a little more to the table. Maybe I'm not like most gamers.

My bad, dude. I was playing on rookie, with my sliders boosted up and the CPU sliders down to 0.

Christ, no wonder the game fucking sucked. :withstupid:
 
Wow, Nukleopatra it must suck to be you dude. You play a free game all day, find as many ways it sucks as possible then go onto a video game website. Go onto the madden forums. Read (or maybe just simply comment in this) Pastas Review ( a positive one) and then sh.it all over the game. God ur day must have sucked balls. Im sorry that you have to live the life you do and ian has clearly not tryed to make it better. Seriously dude its a fn videogame, its going to have flaws, just like cod5 when you can run around and under the map, nhl where pucks go through players and curve shots are ridiculous, but hey maybe your just to good for madden man.

You know what would have really sucked? If I actually coughed over $60 for the shit.

I'd consider yesterday to be a decent day, actually. I have a friend who got the game early, and let me use it for as long as I wanted, since he's not a huge gamer. I tested the game for a day, it sucked, and for once I didn't care, because it wasn't my game.

Ian DID improve the game.. He just didn't make it playable offline yet. Perhaps one of his community day buddies will finally step up and make that a focus for 2011? Hell, I'm not a hater, so I really hope so. If not, no big deal, because I won't be buying 2011 either, until I've played it.

The sad thing is, I could play one of you online right now, and you'd kick my ass.. Partly, because I'm so used to playing the mentally challenged CPU AI, but mostly, because I'm not that great at the game... The CPU is just horrific. Adaptive AI, my ass. The CPU doesn't adapt to jack shit, so Ian might want to look into that ''feature'' if it's actually in the game, because if it is, it's about as broken as NCAA 10s sliders.

I played the game early, I played the game for free, I gave it back. Pretty solid day, not to mention the non gaming part of it.

:2thumbs:
 
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My bad, dude. I was playing on rookie, with my sliders boosted up and the CPU sliders down to 0.

Christ, no wonder the game fucking sucked. :withstupid:

My bad. Continue bashing a game you say that sucks and have no time for but can't stop posting about. You've been more than insightful.:2thumbs:
 
you must have gotten a completely different game then everyone else, because seemingly, your game plays amazing. Kudos to you.

not just me dude....alot of people are playing and loving the game

QB Throwing Power
HUM Pass Rush
HUM Pass Blocking

Those sliders are basically non-functioning.

ok, now here is talking out your ass.

First off, there is no QB throwing Power slider. 2nd, we all know the cpu pass blocking is flawed. Sliders do make a difference and this would be an extreme example of an adjustment....but so what if its extreme. If it needs that adjustment then it needs that adjustment. It makes it work so thats what matters

more talking out your ass
QB Accuracy
CPU Run Ability
CPU Run Blocking
HUM Run Defense

Those sliders have minimal effect on the desired outcome. The difference between 0 and 100 doesn't really show.

your full of shit...completely and flat out wrong.
CPU RB Ability - At 60, the cpu RB ability makes a huge difference in how the RB play. at 65 the RB are too good and play like barry sanders.
Cpu run blocking - this is the most laughable. At 55 the run blocking is so great that it cause way to many KO returns for TD....but i guess you didnt notice that when you tested the sliders? this is probably the most well known slider and everyone knows it must stay at 50
QB Accuracy - yeah right. Try turning it down to 25 or lower and see how off both the cpu and human QB is.....

its pretty obvious that your just posting this crap for the sake of hating on the game. If you hate the game thats fine, but at least play it and post stuff thats honest. Because this post you made here just shows your full of crap
 
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