Mass Effect 3

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • A Tasty Burgerr
    ▄█▀ █▬█ █ ▀█▀
    • Oct 2008
    • 5916

    Originally posted by Maynard
    how is it based on dice rolls? you aim, you shoot...there is no turn based action at all
    It isn't based on how good you are at aiming, it is based entirely on your accuracy rating with that weapon.

    Comment

    • SethMode
      Master of Mysticism
      • Feb 2009
      • 5754

      Originally posted by Maynard
      how is it based on dice rolls? you aim, you shoot...there is no turn based action at all

      i dont disagree that the gameplay action is not so good compared to ME2, but the game overall is great and provides a much more varied story than ME2

      ME2 was nothing more than companion missions. Do a mission to find the companion, then do a mission to make the companion your friend....repeat that about 10 times then complete the main quest
      Dice rolls =/= turn based. ME2 is aim and shoot. ME1 you have to improve your specific gun ability to improve your aim/effectiveness with that gun. You can have the aiming reticule rested squarely on an enemy, shoot, and miss. It's like Alpha Protocol in that respect (although not as punishing as Alpha Protocol).

      And we'll just have to agree to disagree about the story. Particularly your somewhat dense way of breaking it down. The story was about Shepherd building a team of elites for his mission. Why penalize it for that? ME1 had a great story as far as tracking down Saren, but it's dogshit side quests were extremely sub par and it's locales outside of the Citadel left a lot to be desired.

      I guess it's just me, I found very little at fault with ME2 and while I loved ME1, it has a lot of problems that they thankfully learned from with 2.

      Comment

      • ThomasTomasz
        • Feb 2025

        Originally posted by SethMode

        I guess it's just me, I found very little at fault with ME2 and while I loved ME1, it has a lot of problems that they thankfully learned from with 2.
        None of which were worse than the lunar landing missions. How many times could they rehash the same buildings is beyond my comprehension.

        Comment

        • Maynard
          stupid ass titles
          • Feb 2009
          • 17875

          Originally posted by SethMode
          Dice rolls =/= turn based. ME2 is aim and shoot. ME1 you have to improve your specific gun ability to improve your aim/effectiveness with that gun. You can have the aiming reticule rested squarely on an enemy, shoot, and miss. It's like Alpha Protocol in that respect (although not as punishing as Alpha Protocol).
          i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class

          im am not arguing at all that 1 was better than 2. ME2 was way better and alot more fun. I just hope ME3 stories have more variety than the cookie cutter companion stories. they were not bad, but they were all structured the same way. they needed to mix it up...throw in some surprises. It was very predictable

          Comment

          • Twigg4075
            Kindergarten Cop
            • Feb 2009
            • 20056

            Originally posted by SethMode
            I'm not trying to sell ME1 short, I personally love it. I just know what Twigg bitches about at this point, and that's before you even get into some of the stuff that is legitimately poop in ME1 (Mako, elevators and repeat dungeons).
            Exactly.

            Hearing about all that shit in ME1 really turned me off and I basically had no interest in it. ME2 seems like a lot more up my alley though.

            The fact that the PS3 release reduces ME1 to a digital comic and gets me right into what many say is the better game, plus (almost) all of the DLC, it seems perfect for me.

            Comment

            • Twigg4075
              Kindergarten Cop
              • Feb 2009
              • 20056

              Originally posted by ThomasTomasz
              None of which were worse than the lunar landing missions. How many times could they rehash the same buildings is beyond my comprehension.
              Interestingly enough, this threas is the first I'm hearing of all these repeated "dungeons" or areas. That seems like another HUGE knock for ME1. Dragon Age 2 caught tons of flak for that same shit and rightfully so.

              Just another reason why I really have no interest to check out ME1 and makes me feel even more confident in my decision to start with ME2.
              Originally posted by Maynard
              i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class
              That's what a dice roll is. Most games, if you line up a head shot and shoot you're going to take the enemy down or at least significantly damage them, no matter how leveled up your character or gun is. In a game with dice rolls everything is determined on those attributes. So you could just repeatedly shoot an enemy in the face and maybe 1 out of 10 times the shot registers as a "hit" and inflicts damage.

              That would be beyond frustrating to me.

              Comment

              • ThomasTomasz
                • Feb 2025

                Originally posted by Twigg4075
                Interestingly enough, this threas is the first I'm hearing of all these repeated "dungeons" or areas. That seems like another HUGE knock for ME1. Dragon Age 2 caught tons of flak for that same shit and rightfully so.

                Just another reason why I really have no interest to check out ME1 and makes me feel even more confident in my decision to start with ME2.
                It has been a while since I played ME1, and it was right before ME2 came out, so I can't speak 100% for it, but some of the repetitive dungeons are on the side missions, like the lunar ones, so you can really skip them and play through the main story. Obviously, if you don't like how the guns are leveled, that is another thing entirely, but I think playing the main story is definitely worth it.

                Comment

                • killgod
                  OHHHH WHEN THE REDSSSSS
                  • Oct 2008
                  • 4714

                  Originally posted by ThomasTomasz
                  It has been a while since I played ME1, and it was right before ME2 came out, so I can't speak 100% for it, but some of the repetitive dungeons are on the side missions, like the lunar ones, so you can really skip them and play through the main story. Obviously, if you don't like how the guns are leveled, that is another thing entirely, but I think playing the main story is definitely worth it.
                  Yeah that side stuff can easily be skipped for the most part.

                  There were a few cool missions like the one where you dock the disabled ship, but otherwise meh.



                  Have to say reading the past couple pages, especially that article about Chobot, is super depressing.

                  Then again, I called it ages ago, the demise of Bioware is complete when this game releases. It'll be pretty good, lack some polish but won't meet the expectations fans from the beginning expect and deserve.

                  I suspect this is my final Bioware purchase, I've always been a massive fan of their work since the mid 90's PC games they made, but EA is cancer to game studios...it always goes this way. Star Wars will not deliver financially and it'll hurt future Bioware projects, no doubt about it.

                  Comment

                  • Leftwich
                    Bring on the Season

                    • Oct 2008
                    • 13700

                    Originally posted by killgod
                    Yeah that side stuff can easily be skipped for the most part.

                    There were a few cool missions like the one where you dock the disabled ship, but otherwise meh.



                    Have to say reading the past couple pages, especially that article about Chobot, is super depressing.

                    Then again, I called it ages ago, the demise of Bioware is complete when this game releases. It'll be pretty good, lack some polish but won't meet the expectations fans from the beginning expect and deserve.

                    I suspect this is my final Bioware purchase, I've always been a massive fan of their work since the mid 90's PC games they made, but EA is cancer to game studios...it always goes this way. Star Wars will not deliver financially and it'll hurt future Bioware projects, no doubt about it.

                    There's actually quite a few of those missions. One where the ship is taken over by Husks, one taken over by pirates and another by biotics. All using the same looking ship

                    Originally posted by Tailback U
                    It won't say shit, because dying is for pussies.

                    Comment

                    • SethMode
                      Master of Mysticism
                      • Feb 2009
                      • 5754

                      Originally posted by Leftwich
                      There's actually quite a few of those missions. One where the ship is taken over by Husks, one taken over by pirates and another by biotics. All using the same looking ship
                      With boxes just placed in slightly different places, and doors locked or unlocked depending. It was as if Dragon Age 2 took the idea straight from ME1, which is a super headscratcher considering how reviled that concept was/still is.

                      Killgod, your post depresses me I just started playing through Baldur's Gate 2 again and man is that shit amazing.

                      Comment

                      • SethMode
                        Master of Mysticism
                        • Feb 2009
                        • 5754

                        Originally posted by Maynard
                        i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class
                        As Twigg sort of summed up, that is exactly what a dice roll is. It's an equation behind the scenes of the gameplay that indicates whether or not your attack will hit, and how much damage it will do. As you get more powerful, the odds begin to stack more in your favor, giving the illusion of your attack hitting more regularly. Dice rolls isn't a dirty word or something, it just dates back to the D&D games where you could literally turn on a feature to see the rolls, along with the bonuses applied to the rolls based on your stats and skills. ME2 is different not because they streamlined it, it's different because there is no place for an aiming reticle that isn't 100% accurate, and dice rolls based on that make the game seem unfair or silly (again I point to Alpha Protocol, where you could be targeting a guy from 3 feet away and if your skill wasn't high enough you would miss). The concept makes no sense and I'm so glad they did away with it for ME2. Fantasy games like DA1 or Baldur's Gate are a different story because they're constructed to give a more strategic approach.

                        Comment

                        • killgod
                          OHHHH WHEN THE REDSSSSS
                          • Oct 2008
                          • 4714

                          Originally posted by SethMode
                          Killgod, your post depresses me I just started playing through Baldur's Gate 2 again and man is that shit amazing.
                          Wonder if anyone else played/plays them?

                          Would be cool to have a co-op session on the go. Played through a game of NWN2 last fall with guys on another forum, it was pretty fun.

                          Was considering playing IWD2 again too...

                          Comment

                          • BrntO4Life
                            My Aunt Ida Smokes.
                            • Mar 2009
                            • 6865

                            All this talk about ME1 is depressing. Twigg, you have to remember that all of the recollections here about the first game are the way they are because of the existence of a second game.

                            Without ME2, ME1 is a damn fine game with a really great story. You'd be missing a lot by just going through a dumb little comic. Considering you haven't played ME2 yet, I see no reason why you can't play ME1. Sure, it's frustrating at times, but what game isn't? Without a proper frame of reference, it will still be a fun game.

                            And if you're worried about the dice-roll mechanics of the shooting, be a Soldier or an Adept. You don't need to ever fire a gun yourself to be successful because of your squadmates.

                            Comment

                            • Leftwich
                              Bring on the Season

                              • Oct 2008
                              • 13700

                              Originally posted by BrntO4Life
                              All this talk about ME1 is depressing. Twigg, you have to remember that all of the recollections here about the first game are the way they are because of the existence of a second game.

                              Without ME2, ME1 is a damn fine game with a really great story. You'd be missing a lot by just going through a dumb little comic. Considering you haven't played ME2 yet, I see no reason why you can't play ME1. Sure, it's frustrating at times, but what game isn't? Without a proper frame of reference, it will still be a fun game.

                              And if you're worried about the dice-roll mechanics of the shooting, be a Soldier or an Adept. You don't need to ever fire a gun yourself to be successful because of your squadmates.
                              I just played the first one completely through and i'm about 25% through the second one. I prefer the first one gameplay wise other than the reused dungeons and shit.

                              Originally posted by Tailback U
                              It won't say shit, because dying is for pussies.

                              Comment

                              • BrntO4Life
                                My Aunt Ida Smokes.
                                • Mar 2009
                                • 6865

                                Originally posted by Leftwich
                                I just played the first one completely through and i'm about 25% through the second one. I prefer the first one gameplay wise other than the reused dungeons and shit.
                                There were a lot of great things about ME1 that changed dramatically in ME2. I contend that they're both fantastic games, but ME2 was just far more polished and had a greater variation in environments.

                                Comment

                                Working...