NCAA Football General Discussion Thread

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  • LiquidLarry2GhostWF
    Highwayman
    • Feb 2009
    • 15429

    #16
    Originally posted by BrntO4Life
    To each his own. EA has certainly made it quicker and easier to build a report with all of the photo/video/web tools available. Hobbies are hobbies... :noidea:
    True.

    Still lame though.

    Comment

    • FirstTimer
      Freeman Error

      • Feb 2009
      • 18729

      #17
      From what everyone is hearing, reading, experiencing, what seems to be the best difficulty to play on this year. I haven't heard the crying over Heisman this year as I have in years past.

      Comment

      • RyanLeaf16
        #DoSomething
        • Feb 2009
        • 3211

        #18
        Originally posted by LiquidLarry2GhostWF
        That was still the dumbest shit ever, especially in retrospect.

        I mean, who gives a fuck?
        To each his own. I find them entertaining to read...as long as they are done well. BDawg, Hellisan and DeeGeezy are the best to read. However, I just don't have the time to do them anymore. However, I still have a blast shooting the breeze and talking about little nuggets of info of what is going on in each person's dynasty.
        Maddon & Friedman: Pissing off the AL East since 2008

        Comment

        • RyanLeaf16
          #DoSomething
          • Feb 2009
          • 3211

          #19
          Originally posted by FirstTimer
          From what everyone is hearing, reading, experiencing, what seems to be the best difficulty to play on this year. I haven't heard the crying over Heisman this year as I have in years past.
          I have only played one game. It was on default Heisman and I liked the way it felt. I also played a half of USF (me) @ Notre Dame since that is USF's opener this year. I played that on AA and was up 14-3 in the second quarter. At half I was down 17-14 lol. I still think I am going to stick with Heisman for right now.
          Maddon & Friedman: Pissing off the AL East since 2008

          Comment

          • jms493
            Junior Member
            • Feb 2009
            • 11248

            #20
            Originally posted by FirstTimer
            From what everyone is hearing, reading, experiencing, what seems to be the best difficulty to play on this year. I haven't heard the crying over Heisman this year as I have in years past.
            IMO AA with sliders seems the best way to go. No matter what difficulty you WILL ALWAYS beat the CPU 80-90% of the time. Unless you just play dumb and wont lose. Most of the time the CPU never knows how to run an offense. Juiced teams like ALabama can be very tough on defense and the best way to combat that is to run and control the ball....if you pass 40 times vs an A+ Bama defense it could be trouble.

            IMO....AA with sliders to your liking. FYI it usually takes playing 1 or 2 seasons to really see what is working and what is not for slider adjustments. Opinions now, when the game is brand new are usually useless.

            Comment

            • jms493
              Junior Member
              • Feb 2009
              • 11248

              #21
              Last year on AA with sliders I lost like 2-3 games vs the CPU but had a bunch of close games and a bunch of blowouts. What usually happens is after year 4-5 and all the players are hand picked by you....your team really starts to flourish and the CPU stays the same. Then maybe a slight adjustment can be made then.

              Comment

              • killgod
                OHHHH WHEN THE REDSSSSS
                • Oct 2008
                • 4714

                #22
                Originally posted by LiquidLarry2GhostWF
                True.

                Still lame though.
                Too cool for school.

                Originally posted by FirstTimer
                From what everyone is hearing, reading, experiencing, what seems to be the best difficulty to play on this year. I haven't heard the crying over Heisman this year as I have in years past.
                From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

                Many people state AA provides a better challenge than last year.

                I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.

                CPU is still weak at managing the game, the clock and special teams from what I've seen. Unfortunately these items drive me mental as I believe they impact playing the CPU more than the communities give credit to.

                Comment

                • LiquidLarry2GhostWF
                  Highwayman
                  • Feb 2009
                  • 15429

                  #23
                  Originally posted by killgod
                  Too cool for school.



                  From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

                  Many people state AA provides a better challenge than last year.

                  I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.
                  Nah...I do a lot of lame shit...like post at VSN...but that concept just does not compute.

                  Comment

                  • jms493
                    Junior Member
                    • Feb 2009
                    • 11248

                    #24
                    Originally posted by killgod
                    Too cool for school.



                    From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

                    Many people state AA provides a better challenge than last year.

                    I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.

                    CPU is still weak at managing the game, the clock and special teams from what I've seen. Unfortunately these items drive me mental as I believe they impact playing the CPU more than the communities give credit to.
                    If we didnt have jumping LBs knocking down balls we would never stop the pass.....even though kind of BS....ill take anything that slows down offenses.

                    Comment

                    • BrntO4Life
                      My Aunt Ida Smokes.
                      • Mar 2009
                      • 6866

                      #25
                      Last year, I used Varsity with a real tough set of sliders and lost an average of 3 games per season at Kentucky.

                      The only issue was that it was difficult because it made passing extremely difficult (overthrows galore). I think no one in our OD had higher than a 45% completion rate.

                      Comment

                      • killgod
                        OHHHH WHEN THE REDSSSSS
                        • Oct 2008
                        • 4714

                        #26
                        Originally posted by LiquidLarry2GhostWF
                        Nah...I do a lot of lame shit...like post at VSN...but that concept just does not compute.
                        The only one I've ever done myself was a "Be A Pro" one using FIFA World Cup. Because I included events that weren't actually included in the mode I was playing I had to track things myself, so I figured why not do one of those.

                        I personally couldn't care to read other people's unless it was someone with quality writing skills that added other elements to enjoy. Looking back on my own was enjoyable though, but in the end more work than worth it IMO.

                        Originally posted by jms493
                        If we didnt have jumping LBs knocking down balls we would never stop the pass.....even though kind of BS....ill take anything that slows down offenses.
                        I get what you mean, but there needs to be a better solution.

                        If you tweaked the passing game so it wasn't so easy to take advantage of the god cam (seeing the field) and instantaneous reactions (button press throwing mechanic) then it could remove the need for the LB jumps.


                        My own take on passing..

                        Although EA/Madden abandoned the throwing cone I think that could have evolved into a more realistic passing system. Imagine you line up pre-snap, and are auto looking at your primary (with the cone) or at the line you can choose who you want to focus on first. After snap, you cycle through your targets by pressing their normal buttons, causing your cone to snap over to them, very simple yes? Then you have like LT or RT or whatever as the "throw" button. This eliminates the goofy RS mechanic that didn't work, but keeps the benefit of having "QB vision".

                        Bringing that back would eliminate the need for LB super jumps because the unrealistic ability to distribute the ball anywhere, instantly, would no longer be present.

                        Just my 2 cents on passing.

                        Comment

                        • jms493
                          Junior Member
                          • Feb 2009
                          • 11248

                          #27
                          Originally posted by killgod


                          My own take on passing..

                          Although EA/Madden abandoned the throwing cone I think that could have evolved into a more realistic passing system. Imagine you line up pre-snap, and are auto looking at your primary (with the cone) or at the line you can choose who you want to focus on first. After snap, you cycle through your targets by pressing their normal buttons, causing your cone to snap over to them, very simple yes? Then you have like LT or RT or whatever as the "throw" button. This eliminates the goofy RS mechanic that didn't work, but keeps the benefit of having "QB vision".

                          Bringing that back would eliminate the need for LB super jumps because the unrealistic ability to distribute the ball anywhere, instantly, would no longer be present.

                          Just my 2 cents on passing.
                          yeah more sim but a huge risk to take on a system that has been in place forever.....no competition, no motivation to innovate/take risks.

                          Comment

                          • Rblake
                            ΜΟΛΩΝ ΛΑΒΕ
                            • Jul 2009
                            • 1365

                            #28
                            I just picked it up for PS3. PSN ID= rblake.


                            Originally posted by killgod
                            From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

                            Many people state AA provides a better challenge than last year.
                            On the demo, FSU's enormously tall MLB did a leaping one handed grab at the 10 & took it to the house on me. I was passing to a WR 5yds deep in the endzone and the LOS was the 20yd line, so the grab wasn't very believeable, but cez la vie.

                            On the demo, Varsity was WAY too easy. AA is about right for me, but the CPU plays formations differently if you've chosen the option instead of a pass...lol

                            Comment

                            • killgod
                              OHHHH WHEN THE REDSSSSS
                              • Oct 2008
                              • 4714

                              #29
                              Originally posted by jms493
                              yeah more sim but a huge risk to take on a system that has been in place forever.....no competition, no motivation to innovate/take risks.
                              Yeah I understand, I just believe that whether my system is used or not, the problem is in the passing mechanics/viewing range than it is on defence.

                              At the end of the day, it needs to be changed to accommodate the years people like us have logged to master it.

                              Comment

                              • jms493
                                Junior Member
                                • Feb 2009
                                • 11248

                                #30
                                Originally posted by killgod
                                Yeah I understand, I just believe that whether my system is used or not, the problem is in the passing mechanics/viewing range than it is on defence.

                                At the end of the day, it needs to be changed to accommodate the years people like us have logged to master it.
                                I also wish having that 99 OVR LB/CB/S had more impact than the 99 OVR HB/WR/TE

                                Comment

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