Dark Souls II
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Well, my time with this game is done until the PC release. I had a lot of fun with this, but I'm looking forward to better performance and load times.
I ended up feeling that it was even more important to retrieve my souls when I died because I knew the enemies would eventually disappear and I would never be able to recoup those souls if I lost them. Though it was nice to eventually have a clear path to the one boss I had a ton of trouble with and not have to worry about wasting an Estus beforehand.Comment
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the game is hard enough without having to feel frustrated by beating the same guys over and overComment
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It looks fine overall for a game on PS3 and 360. There are some areas that look pretty good and others where the textures are definitely toned down. I would expect the PC version to look and run much better.Comment
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You gotta get better to beat the harder bosses and if there's no way to do it (grinding out more souls for stat points) after eating shit on the same enemy all day, that's no fun.
Then again, putting in a system that requires you to actually think about what you're doing with the finite amount of Souls isn't bad either.
I'm torn.Comment
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I am confused as to what the .gif is even trying to show.
Jay, my problem with the grinding in Demon's and Dark is that it doesn't teach you anything, and teaching you is what is important in the game. The enemies are stacked so heavily against you power-wise, that you have to learn how to fight them and/or how to evade them. Basically, what Maynard said was right: the grinding prior was brutal because it ultimately came down to you capping your level to the point where fighting those things was pointless -- only, the reason you capped your level was because you died on the boss 5 times so had to beat all the fuckers prior to the boss 5 times.
I love Demon's Souls a lot (made my top 50), and I really like Dark Souls, but I can easily admit that this seems to be a step in the right direction as far as challenge, limiting repetitiveness, and creating what is essentially a real penalty for fucking up (I have lost huge amounts of souls in Demon's and Dark, but that's almost always out of my own stupid hubris).Comment
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it is a last gen game. not sure why this isnt out on ps4 or boney. but i think ps4 and boney owners are starting to see that last gen doesnt look so good. 2 years ago this game would have looked great.
pc version will no doubt look greatComment
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wtf nobody cares at all about this game? sad
This week on The Lobby, we show off the Xbox 360 version of Titanfall, play some Dark Souls 2 on the PC, an early look at FIFA World Cup 2014, go over the week's gaming news, and give away some sweet schwag!
around the 55 min mark they play DS2 on the pc. SAD SAD SAD state of affairs. this is a straight port and according the vanord other than the hd textures the game looks identical to the ps3/360 versions. total no way i would buy.Comment
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Based on what I saw from the Quick Look on Giant Bomb, the lighting inconsistencies (e.g. some light sources having dynamic lighting while others don't) bother me a bit. but overall, I'm not concerned from what I saw. The ability to have a consistent 60 fps experience is more than enough reason to get the PC version for me.Comment
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Based on what I saw from the Quick Look on Giant Bomb, the lighting inconsistencies (e.g. some light sources having dynamic lighting while others don't) bother me a bit. but overall, I'm not concerned from what I saw. The ability to have a consistent 60 fps experience is more than enough reason to get the PC version for me.
he later said that if you play on the 1280 resolution that it looks identical to the consoles. i would play on that res, but the fact that the console is that close to the pc is really pathetic. why did we have to wait an extra month....lolComment
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