Project CARS

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  • Swarley
    A Special Kind of Cat
    • Jul 2010
    • 11213

    These two cars look quite fun.

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    • Swarley
      A Special Kind of Cat
      • Jul 2010
      • 11213







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      • Price
        Lets Tessellate
        • Oct 2012
        • 1269

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        • Golden Taters
          RIP West
          • Jul 2009
          • 6640

          This game looks amazing

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          • Swarley
            A Special Kind of Cat
            • Jul 2010
            • 11213

            Originally posted by Slightly Mad
            Project CARS covers a wide variety of machines and motorsports.

            Everyone has different tastes when it comes to cars; some love the sleek, smooth lines of an Italian supercar, some love the raw power of a US muscle car. And we all have our favourites when it comes to motorsports, teams, and drivers.

            We're passionate about cars too which is why we've made sure Project CARS covers all the styles and forms of racing and car culture that you love...



            MODERN OPEN WHEEL

            Modern Open Wheel is a world of cutting-edge technology, screaming engines, and record-breaking lap times.

            Covering everything from entry-level four-cylinder engine types through to unrestricted V8s complete with advanced kinetic energy systems, these single-seater open cockpit machines are all about aerodynamics, downforce, peak performance, and a driver racing on the knife edge of control at blistering speeds.

            Players will have a choice of either plotting a career path from the rookie ranks up to the pinnacle of modern open wheel racing, or you can jump straight in at the deep end and strive to become World Champion straight away - the choice is yours.

            Either way, you'll enjoy a full range of features that'll make it feel like the real thing...
            • Create tuning setups bespoke for each track
            • Set your fuel load and tire compounds
            • Create pit strategies
            • Keep informed of changing track conditions and information via the Pit2Car radio
            • Use advanced energy recovery and drag reduction systems
            • Participate in pre-season testing, qualifying, and warmup sessions
            • Race around iconic, world-renowned race circuits

            So get ready to strap in and prepare yourself for one of the fastest forms of motorsport on the planet.

            Check back regularly for more info on other cars and motorsports represented in Project CARS.

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            • Handleit_44
              Posts a lot
              • Jun 2009
              • 3330

              Comment

              • Swarley
                A Special Kind of Cat
                • Jul 2010
                • 11213

                Comment

                • jms493
                  Junior Member
                  • Feb 2009
                  • 11248

                  If this game is as good as all these previews it will save me money of buying anything else. Please be amazing!

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                  • Handleit_44
                    Posts a lot
                    • Jun 2009
                    • 3330

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                    • Garrett67
                      Glory Hole Monitor
                      • Feb 2009
                      • 4538



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                      • Garrett67
                        Glory Hole Monitor
                        • Feb 2009
                        • 4538

                        Not sure if this one has been posted. Found it on the Overclockers UK forum.




                        Developer: Slightly mad studios Three months ago, Slightly Mad Studios’ Ian Bell shared his vision of a community-funded simulation title right here on VirtualR. What many may have dismissed as a very much utopian vision has gotten extremely real as the studio has been hard at work for the...



                        I don't get it though, there are quite a few bad comments in that thread.

                        When i originally got this i thought it was poor in just about every way, so i uninstalled for the past year or so and reinstalled it the other day.

                        what exactly have they been doing ? The physics and FFB are so bad, some of the cars i tested seem even worse than i remember.

                        they have a ton of work to do before this becomes even remotely decent.

                        The handling 'looks' fine to me and sorry if these videos have been posted.

                        Last edited by Garrett67; 04-28-2014, 10:02 AM.


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                        • Garrett67
                          Glory Hole Monitor
                          • Feb 2009
                          • 4538











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                          • Swarley
                            A Special Kind of Cat
                            • Jul 2010
                            • 11213

                            Comment

                            • Price
                              Lets Tessellate
                              • Oct 2012
                              • 1269



                              Comment

                              • Swarley
                                A Special Kind of Cat
                                • Jul 2010
                                • 11213

                                Your first look at Project CARS on PS4
                                First in-game screenshots showcase the ambitious racer

                                Originally posted by PS Blog
                                Welcome to the first in a series of blog posts covering Project CARS. If you haven’t heard about it already, Project CARS is a bit different ;-) Different in the philosophy of freedom that runs throughout the entire game, and different in how it’s being created – by YOU, the gamers!

                                Project CARS was conceived back in October 2011 (wow time flies!) as a natural continuation of our work on two of racing’s biggest franchises – Need For Speed and Test Drive – and as a return to our roots when we created GTR and GT Legends.

                                Back when we were conceiving the idea we knew we wanted to create a racing game that covered a wide range of different car types and motorsports, and gave you the freedom to play and experiment with them however you wanted.



                                We wanted the core driving experience to be the most authentic on the planet and we wanted to provide you with all the features you need to recreate a race weekend as it happens in real life – complete with a dynamic time of day and weather system that not only looks beautiful but challenges your skills and provides strategic opportunities.

                                And we wanted to connect players together with a variety of online and community features – time trials, events, competitive multiplayer, content sharing, stat comparisons, and more.

                                That was the goal we set out with… to stand alongside the competition with a fresh new racing game that combined best-in-class features you guys have been asking for and innovations that’ll blow you away – but we knew we were going to need some help. Which is why over the last few years we’ve been helped by a community of passionate and dedicated players like yourselves on our WMD Portal site. They’re people like you that are looking for the next big thing, have been playing games all their life and are finally making the racing game of their dreams. As we’ve said for a while now, this is a racing game for racers, made by racers… it’s your game.

                                As you may have seen, we’re very excited that Project CARS is going to be launching in November and as you’ll see from these exclusive screenshots here it looks fantastic on PlayStation 4 – it’s definitely something you want to show off to your friends when they visit.




                                Whether you’re recreating Lewis Hamilton’s fearlessness out on a European racing circuit, searching for that perfect opportunity to break out of a close pack of GT cars, testing your stamina doing a 24h race in an LM Prototype, or simply taking a muscle car out for a drive down the US West Coast, both the cars and tracks are exact 1:1 recreations of the real things.

                                On the cars that means visually down to the screws that hold the suspension manifold together, physically in terms of recreating the exact handling and performance characteristics, and sonically representing the various roars or purrs or growls that each exhibits. Others may say similar, but they don’t come close to the attention to detail we put in.

                                When it comes to the tracks too, thousands of reference photos were taken, height information was recorded, laser scans were done, and most importantly real drivers like former ‘Stig’ Ben Collins, Nicolas Hamilton, and Oli Webb trawled over every track giving us inside info on the nuances of every corner, every rumble strip, every bump on the tarmac to ensure they not only look great but feel authentic to play too.



                                Over the next coming months you’ll be seeing a regular blog here on PlayStation Blog that’ll be diving deeper into more details of the game – cars and tracks, career mode, online modes, social and community features, and a special feature on Project Morpheus.

                                That’s right, Project CARS will be one of the first games on PS4 to support virtual reality via the Project Morpheus headset. Finally, you’re going to really feel what it’s like sat in the driving seat of a high performance machine as you look around the cockpit, glance left and right as you overtake an opponent, and get an exhilarating sense of speed as you scream down the finishing straight.

                                So stay tuned and head over to projectcarsgame.com in the meantime for more screenshots and videos.

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