Official Xbox One Thread
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Indie devs comment on Xbox One
Rami Ismail, Vlambeer
“We think it’s interesting that Microsoft is taking the Xbox away from gaming as its core business, but it was sort of weird watching this event go down. We did see some indie developers in the opening video, so there obviously is an indie strategy somewhere, but I don’t think we know a thing about Xbox One and gaming – they still have to show their hand with regards to that at E3. The whole presentation felt sort of awkward, but the D-pad looks really nice. Sadly, at this point the thing we’re looking forward to most for the Xbox One is Skype on our TV.”
Philip Tibitoski, Young Horses
“As an indie and developer the Xbox One reveal didn’t really say anything to me. The stuff with fantasy sports is cool and all, but I was more interested in seeing how the marketplace/store might have changed or how discovery was being handled. This reveal was for a different audience and I’ll be interested to see what they talk about at E3 when they’re ready to talk software.
“Are they opening up avenues for smaller developers? We’ve seen efforts from the other big players like Steam Greenlight, or what Sony has been up to with PS3 and Vita, or even the recent announcements of PS4 indies like Hohokum. Mobile is open and Sony is opening up while making developer-related processes more simplistic to focus on games. What exactly is Microsoft planning for this to be on parity with others? I can’t tell from what they’ve revealed so far, except that there are smaller developers shown in the opening video reel.”
Ben Kane, Going Loud Studios
“While it wasn’t the content I hoped to learn about, I do accept that Microsoft’s living room strategy has many facets beyond gaming, and that’s what today was about. I’ll wait to hear more about Xbox Live, digital distribution, the marketplace, and where indies fit in. I don’t think there was a message here for indie developers, but I also don’t read anything nefarious from that. The presentation was simply directed at a different aspect of ‘living room entertainment.’
“An Xbox Live Indie Games successor, whether direct (a premium-but-open service where anyone can make and sell games) or spiritual (a more open XBLA-style partnership hopefully with a much lower barrier for entry) would be at the top of my list for things I’d like to see at the E3 presentation.”
James Silva, Ska Studios
“As a consumer, I’m excited. We use an Xbox 360 as an entertainment hub anyway, so getting a more robust, snappier version of that is a win. And lag-free Kinect is something I really, really wanted the instant Kinect 1.0 debuted, so that’s great.
“As a developer of semi-simple 2D indie games, I’m looking forward to playing with one, though our style isn’t going anywhere – it’ll just end up with some more gratuitously excessive particle systems.”
Brian Provinciano, Vblank Entertainment
“Their intention from the first Xbox was to own the living room, and the evolution of the 360 showed this trajectory in motion. The Xbox One is them realizing this vision. The problem is, they’re leaving core gamers behind. You would’ve thought that the reaction to their E3 2012 press conference would’ve been a wake up call, but they’re on a different course. They see more money in general entertainment, media and ads than core gamers. They see dollar signs with subscription fees. They want the revenue stream that cable providers and phone carriers have been enjoying. I’m certain that the Xbox One will launch with the base price plus a 2 – 3 year contract. The unfortunate thing about this is that many consumers will be fooled by the lower price point, even though they’ll end up paying more in the long run.
“They’re preaching TV services to gamers and gamer press, the exact group of people who will be least receptive to it. Microsoft’s direction isn’t in line with E3, it’s in line with CES.
“Despite delaying their announcement a month, they still failed to capitalize on the opportunity to recalibrate after the PS4 announcement. I’m quite surprised by how limited their attempts were to one-up the PS4.
“Prior to this conference, I was expecting that at least during the E3 presentation, Microsoft would pander to indies in some way. They remain the only platform which prevents self-publishing. I wouldn’t expect anything other than just talk from them, but I was expecting them to address indies nonetheless. However, after this, I could see them leaving indies out completely. After all, they have their eye on the average consumer, not the core gamer. Average consumers aren’t as versed in the ‘indie’ game scene.”
Phil Fish, Polytron
“What a giant load of shit that was! All buzzwords! They talked for an hour and basically said nothing. What does ‘always ready’ mean?”
“There was absolutely nothing relevant to me in that presser. Nothing about digital distribution or indies. Nothing at all.”
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/\/\/\ after watching the indie gaming movie on Netflix....Phil Fish has looked like a douche to me. Might just be his mannerisms but he seems annoying.Comment
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This site certainly seems to be anti microsoft and I wont let it sway me lol. I will most likely have both systems eventually and the fact that Forza 5 will be a launch title I dont see me being able to resist the Xbox One. If Sony would ever make PSN more reliable then I would consider using PS4 for all my online gaming but that has not been the case. I dread even loading up the PS store to browse much less purchase something.Comment
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This site certainly seems to be anti microsoft and I wont let it sway me lol. I will most likely have both systems eventually and the fact that Forza 5 will be a launch title I dont see me being able to resist the Xbox One. If Sony would ever make PSN more reliable then I would consider using PS4 for all my online gaming but that has not been the case. I dread even loading up the PS store to browse much less purchase something.
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what, u nee to have the 9 million reasons PSN sucks pointed out to you again and again and again. take your head out your ass and maybe you would see.
and pepper the typical douchbaggery is in full effect in this thread. its the same cock smokers crying the same pitty party over the same BS that means nothing to them except for allowing them to bitch.Comment
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what, u nee to have the 9 million reasons PSN sucks pointed out to you again and again and again. take your head out your ass and maybe you would see.
and pepper the typical douchbaggery is in full effect in this thread. its the same cock smokers crying the same pitty party over the same BS that means nothing to them except for allowing them to bitch.
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maynard is shook
ive had the same exact experience playing games on PSN that i had playing on XBL. both were totally fine. seems some people have had horrific, scarring, life-altering experiences on PSN but i have not.Comment
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No doubt. Only go to these people have is the outage 2 years ago
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I have played online with PSN since day one (or close to that) and have had no more issues with PSN than XBL. I admittedly prefer XBL, but when I put in my PS3 games and wanna play online, PSN is fine. When I wanna watch a movie online, PSN works better for me than XBL because it uses less bandwidth. And I prefer PSN where pricing is concerned, I don't have to buy stupid points. I just pay for what I want ... and not future purchases.My Twitch video link: http://www.twitch.tv/dave374000
Twitch archived games link: http://www.twitch.tv/dave374000/profile/past_broadcastsComment
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If you only look at this as a game console or console war yes you are correct. But the big picture is this is a scary move and like "online passes" I hope consumers are smart enough to reject it. I've been a huge backer of MS up until this xbox project. As much as it can help move user interaction and interface control forward.. It will set consumer rights and freedoms back decades. I hope this gets mauled and trounced to an early death by PS4.
(unless Sony does the same in which case I hope another 1984 happens to the game industry)Best reason to have a license.
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