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Dave's Madden 11 sliders (based heavily on MikeOwnz32 from OS)

I have enjoyed the hell out of the game with these sliders. And, again, MikeOwnz32 is the originator. I simply tweaked his.

It must be tough playing with your Raiders Naitch. With these sliders, Jason Campbell won't be robo QB.
True, but it's like having Joe Montana as your QB compared to the bum I had to use the past couple of years. Not having JaMarcus Russell as my QB is one of the main reasons I think i'm enjoying Madden so much this year. lol

There's not a set of sliders in the world that could help him have a decent game.
 
True, but it's like having Joe Montana as your QB compared to the bum I had to use the past couple of years. Not having JaMarcus Russell as my QB is one of the main reasons I think i'm enjoying Madden so much this year. lol

There's not a set of sliders in the world that could help him have a decent game.

True.
Now you just have to hope Heyward-Bey's improvement shows up in the regular season, then you have a WR.
 
When I play the computer I love to play on Fast game speed. It just feels more like the NFL. You have to make decisions in a split second and everyone doesn't feel like they're running in slow-mo. When you see these highlights in peoples franchise modes everyone is running incredibly slow compared to what you'd see on a real life highlight clip. Plus I feel like it's easier to run to be honest.
 
Speed Threshold should be set to 50 IMO. Speed kills in the NFL and this doesn't show it. I know Mike just altered his speed threshold back to 50 and I have been using his since yesterday and you can really see the difference. Makes the running game much more realistic IMO.
 
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I was thinking maybe even a little lower like around 30. If you put it too low though things become a disaster. 30 is where I put it though
 
I'm still testing it out right now. I'm in my fourth game with 50. Might drop it to 40ish but no lower than that I don't think.
 
If you wanna check out what it should be I would try to replicate this in practice mode:

Winfield did start to stumble at the end though, but there was about 4 yard separation when Aromashadu caught the pass.

30 is exactly how I like it.

[ame]http://www.youtube.com/watch?v=_03yVBmg2K8[/ame]
 
I'm going to try these with my Lions .

I agree about the speed threshold though, there should be separation. Some guys are faster than others and that should be represented.
 
QB Accuracy is way too low. Tarvaris Jackson overthrows everything deep by 15 yards and short passes in the flats he can never complete either. I know T-Jack isn't a great QB but he sure as hell can complete more passes than this.

Oh and thanks for the sliders :)
 
QB Accuracy is way too low. Tarvaris Jackson overthrows everything deep by 15 yards and short passes in the flats he can never complete either. I know T-Jack isn't a great QB but he sure as hell can complete more passes than this.

Oh and thanks for the sliders :)

I was just going to post this. QB accuracy needs to be raised.. Too many missed wide open passes. I could throw better than that.


Also, I think running for the user is too difficult. Or at least the defensive pursuit is too good. The CPU is all over the ball carrier before I get to the LOS.
 
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I was just going to post this. QB accuracy needs to be raised.. Too many missed wide open passes. I could throw better than that.


Also, I think running for the user is too difficult. Or at least the defensive pursuit is too good. The CPU is all over the ball carrier before I get to the LOS.

I've had mixed results with this. I'll have a stretch of 2-3 games where I get 2.5-3.5 yards per carry, but then I'll have games where I get 4.5-5.5 yards per carry. I'm just leaving it how it is thus far. You can really tell when the opposing team has a weak line with these sliders.

Just don't try to run on Suh, trust me....doesn't work.
 
I've had mixed results with this. I'll have a stretch of 2-3 games where I get 2.5-3.5 yards per carry, but then I'll have games where I get 4.5-5.5 yards per carry. I'm just leaving it how it is thus far. You can really tell when the opposing team has a weak line with these sliders.

Just don't try to run on Suh, trust me....doesn't work.

I Play as the Lions ;)

I think Madden has always played in cycles in that one game with the same two teams plays one way and the next game is the opposite. Its like the sliders become random or something. I could never put my finger on that.


I lowered CPU tackling a bit because the ball carrier would be tackled every time a defender touched him and momentum didn't seem to matter much.

I like to keep yards per carry between 3 and 5 on average. Total yards dont' matter to me since there may not be many running plays called.

I also raised INT slider because NFL players don't drop balls that much and they don't swat them down when its right to them.

I used to create sliders for Madden PC over at Football-Freaks.com for 2005-06 and I really don't want to get caught up in the slider game again. That takes too much time and I never enjoy the game.

I honestly think somewhere between Pro and All-pro would be good.
 
Trying the sliders but Im confused as to whats going on.

To make this scenario easy..

Fantasy draft franchise.
7 min acc clock 15 seconds.

CPU has too many INTS

My team has 6 sacks total on season. 4 ints. After 11 games.

Matt Schaub rating is around 100...but 89% of my pass completions are fly routes to the split end. ((left most wr)).
HB outs..or crossing routes.
Essentially nothing else gets completed because im terrified of INTs in traffic.
Ins..comebacks..corner routes etc are useless.

Running seems right. On defense I cant shed a block on pass or run. CPU does all the work.

The whole slider system is weird to me.

On the initial sliders menu, it states that moving the bar to the left makes it easier and right more difficult. However, in the submenus, the opposite is seems to be true. When you make adjustments, these contradictions are displayed, as movement to the left in the submenus make the initial menus react as if you made it harder. Why is this? Is there a glitch or are the descriptions just inaccurate?

Someone from another forum.This is essentially my confusion.

Hum sliders decreasing- = easier for me.
CPU sliders increasing+ = easier for me.

Is that right ?

If I want my WR to have a better chance of getting open on there route should I be decreasing WR catching...or or increasing CPU Def reaction time ?




Lastly over 11 games I have yet to cover one single return on kick off. The cpu refuses to come out of the endzone. Is this normal or is my kicker god ?
 
So... I must be blind but I can't find a place to adjust the HUM settings on the sliders.. I see the CPU stuff but when I go into the human settings all it has is the difficulty setting and that only goes up to 20... What am I missing?


Nevermind.. Found it..
 
Yes indeed. I like these sliders. I can run the ball but not too well and so can the cpu... Played my Super Bowl vs the 90 OVR Cardinals (5th year of franchise) and it went to OT.. Won on an impressive pick 6...

Sidenote, they need to fix the OT commentary in the next patch.. I had to kick a field goal on my first possession and the dude went off like I had won the game...

My QB 17/33 275 1 td 1 int
Cards QB 23/40 286 1td 2 int

Charles 9 att 65yds 1 td
Wells 17 86 0td
My Leading receiver 5 catches 91 yds
Cards leading rcvr 5 for 43

i was sacked 3 times.. didn't get a sack vs them, but got a lot of pressure and overshot sacks 2-3 times..
 
I've tried a few games with the threshold at 50 ... but to be honest, it just creates too much offence.
I agree 70 changes reality a little bit, but it gives a little more defence to the games.
 
I was just going to post this. QB accuracy needs to be raised.. Too many missed wide open passes. I could throw better than that.


Also, I think running for the user is too difficult. Or at least the defensive pursuit is too good. The CPU is all over the ball carrier before I get to the LOS.

I wouldn't touch QB accuracy.
IMO, that slider is perfect. If your QB sucks in real life, he's gonna suck in this game ... which means you're gonna have to gameplan to his strengths and weaknesses.
If you're a Colts fan, Manning is still going to be great with that slider.
Of course he's gonna get sacked in PA all the time, but there's nothing I can do about that.

There is definitely a problem with sack numbers.
My last game, I was sacked 9 times, the CPU 0.
This happens far too often.
 
I wouldn't touch QB accuracy.
IMO, that slider is perfect. If your QB sucks in real life, he's gonna suck in this game ... which means you're gonna have to gameplan to his strengths and weaknesses.
If you're a Colts fan, Manning is still going to be great with that slider.
Of course he's gonna get sacked in PA all the time, but there's nothing I can do about that.

There is definitely a problem with sack numbers.
My last game, I was sacked 9 times, the CPU 0.
This happens far too often.

Like John Madden would say, "He couldn't hit water if he fell out of the boat". For even some decent quarterbacks they can't play well at all. It's just not realistic. If Erik Ainge or some other trash QB came in he might overthrow every deep pass by 25 yards and this is without exaggeration. Tarvaris overthrew everything deep by 15 yards with a 69 accuracy rating.

Some of it I blame on EA's ratings though. You look at T-Jack and Troy Smith play in the preseason and T-Jack in '09. Tarvaris is a very good deep thrower yet he has only 69 deep accuracy. Then even with the slider at 50 Troy Smith can't make half the throws he can in real life. So this slider you can't get perfect IMO. Also there needs to be something to emulate QB's ability to read coverage. (Like the vision cone, I used to be against it, now I am for it).
 
Please never bring that garbage into my Madden threads. :D

The cone was awesome, just poorly designed.

Imagine PS3/360 controls had Wiimote functionality. The cone controlled by subtle adjustments of the controller in hand would be dope, just turn it left and right to aim your "vision".

IMO the biggest downfall of realism in Madden is the god cam and how QB's can see far more than they should, so hopefully this old feature returns as new and properly designed in the future.
 
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