Buzzman
Senior Member

Vanquish

Release Date: October 19, 2010
Developer: Platinum Games
Game Type: Third Person Shooter
Price Paid: $15
Graphics: 10
Never at any point will you be amazed by the graphic presentation Vanquish has to offer. Today’s graphic are normally done so well, you really tend to only notice them when they are extremely good or absolutely terrible. That seems really unfair for a game like Vanquish. Its levels look extremely smooth despite the massive amount of content that is happening at every moment. You’d think there would be some lag or screen tearing, but it never happens, even when you’re sliding on the ground with your suit shooting ten enemies in succession while four other guys shoot rockets at you whilst in slow motion. Truly overlooked aspect of a game that somehow got no critical praise for is visuals.
The repetitiveness of the levels earl on can be a little much, but the game mixes things up by adding unique features to them. One time you ride a “train” and suddenly there is another “train” driving upside down above you. It looks fucking awesome. They also threw in some great, albeit short zero gravity levels worked extremely well and looked much better then they played out.
The character models looked great even though they were very generic. Their facial animations changed whenever they talked. I’m talking about wrinkles appear when they smile or their eyebrows lower when they give the evil glare. It was neat. The enemies all looked the same. Just because they are robots doesn’t mean you can’t diversify them up a bit. And the first time I meet Robert Burns I swear to god he is an aged Marcus Fenix. They couldn’t come up with their own character?

Sound: 4
The easiest thing for a game to accomplish is creating a soundtrack and bringing in some good voice work. Vanquish decided it would use the same shitty tune for the entire game but you can only get away with that if its actually good. The fucking Japanese and there techno shit. Moving onto the voice work and it’s not that it’s bad, just very unoriginal and repetitive. They decided to find the two guys that sounded like Marcus Fenix and had them voice the main character whose voice doesn’t match his character at all and the clone of Fenix himself. That type of casting is getting extremely dated and used way too often in gaming. You can’t be angry with the Japanese developers because they only did what they think would help attract Western gamers, but they need to dumb that stereotyping because we hate that deep space marine voice.

Gameplay: 8.5
The opening cutscene looked as if you were in for a great story. The entire city of Los Angeles is wiped off the map in seconds and the US declares war with the Russian Nation. Everything after that was either a complete joke or a complete mess. 90% of the time you have no clue what’s going on or what your objective is. You just continue to move forward and shoot. Don’t worry about anything else.
The style of play is that of Gears of War. Since that game introduced the cover system we’ve had countless knock-offs. It would seem that way with Vanquish but it introduced a great new method of playing. Your suit allows you to slide around the battlefield with ease. It’s very fun and change of pace for a shooter. While you’re sliding you can slow down time and target you enemies with ease. It’s very fun to mess with and makes the game feel a lot faster than normal. You have to love when a developer takes a risk on something that is against the norm. Here not only does it work, but it’s the best part of the game.
You’re given a small amount of choice with your weapons, but they handle better than most shooters and features a very easy upgrade system that even casual fans can work with. You literally can just grab the upgrade box and pick your gun or you can simply pick up ammo 4 times for one gun and it’s automatically upgraded. It’s very simple yet addictive in a way. I found myself trying to upgrade guns I already maxed.
The enemy is a bit repetitive though. When did the idea start that if you have robots, you can simply have 4-5 different types and just throw waves at you? Many games with them do this and it’s annoying. Robots can built in a variety of ways, have some damn fun with them. At times I noticed they would actually hide behind cover and play smart, but then other times they ran out in the open and didn’t move. Very inconsistent there.
Going back to the zero gravity levels from earlier, they were very fun to play. They got to be somewhat dizzy walking around the entire walls with ease while also trying to kill some bad guys. The problem was it was over way too fast. They lasted about 13 minutes and were never played again. The best levels of the game and you can’t even make 10 minutes worth of game time for them? Fucking Japanese.

Lasting Appeal: 1
Hours Played: 4 Hours 30 Minutes
Game Difficulty: 7
Trophy Difficulty: 9
Vanquish has the worst replay value you could possible achieve in a video game. At a campaign that runs less than 5 hours, it has no multiplayer. If you’re not going to have that, you need a guaranteed 10 campaign. Well just replay the campaign again and you’ll get over 10 hours right? Well I have to give you props if you want to play through that bullshit story again. There is absolutely no excuse for this campaign they give you. To make matters worse, they did add in a little hoard type challenge mode that could have been fun, but they have no co-op for it. What a fucking joke. Without a partner you just shooting countless AI till you die. That’s not fun. So you honestly put a 5 hour game out for $60? The fucking Japanese wonder why they struggle to find a Western audience, well look no further for the problem.

Final Comments:
There is no doubt in my mind Vanquish is a great shooter, but everything outside of the actual gameplay is so poor that it stood no chance to succeed. It is the best shittiest game I have played in a while. It deserves to fail if they felt this product was worth $60. Such a shame too coming from a great lead designer of Resident Evil 4. When you walk by a bargain bin and find Vanquish, pick it up.
Right to the point:
+ Great Shooter
+ Battle Suit
+ Level Features
- The Story
- The Character of Robert Burns
- No replay value
Final Score: 5/10
Recommended Price: $10