Twigg4075
Kindergarten Cop
I think it had to do with the console launches, actually.
They got their hands on a 360 long before a PS3 ... and the PS3 is more difficult to program for.
I think it's more a question of resources, than laziness.
I hear that. But it always make more sense to create a game first on the more powerful console and then port the game to the other one. Not the other way around.