Notes I got from the EA Broadcast:
More emphasis on weather effects (fog, snow [footprints on ground as you
run], water on the camera lens during a rain game).
HDR Lighting (dynamic lighting during extra bright or extra dark games,
realistic lens adjusting with lighting shifts)
Updated stadiums and unis (field changes, uni changes)
May 23rd - Dynasty Mode info release date
Animal Mascots added in (Mike the Tiger, UGA from Georgia, etc.)
More "Touch" entrances (More stuff like when Notre Dame touches the "Play
Like a Champion" plaque)
Specific Entrance: No running through the "T" for Tennessee this year
-Excuse was they didn't have the copyright to put it in
Combat unis back in (half in the game, half in a GameStop pre-order)
Custom Entrances work in OFFLINE Versus, NOT ONLINE
More Stat overlays in-game (if you stink at running plays, it'll show stats saying so)
Michigan's playing under the lights for their first game against ND... dunno
about the Michigan Scoreboard at their stadium
No PAL distribution (so far NA only)
DB Coverage improved (play inside on skinny posts, looks more realistic and
less like the CPU just read your play)
Better Zone Coverage (Deep Zone is more aggresive with jumped routes,
better defense against routes in the middle)
More "physical" difference between speed backs and power backs (big guy
always falls forward, small guy gets pushed back)
More work on tackling being specific to one button but you can still just run
into the guy if you need to
The Senior Bowl is NOT in again this year
Dynamic Crowd Attendance affects Crowd Noise (if you stink, less people
show up and you hear less and less cheering)
Broadcast Presentation is in the game (Coach Mode, call plays/audibles/etc. all up to the ball snapping and then you watch the plays go down)