Dark Horse has announced plans to release a comic telling the backstory of Ellie from The Last of Us, as well as a The Last of Us art book. Four issue miniseries The Last of Us: American Dreams will show that Ellie “has grown up in a postpandemic world, shuttled between military orphanages in one of the last remaining quarantine zones and resigned to the fact that when she’s old enough, she’ll be channeled into the army or left to fend for herself—until she meets an older girl determined to find a third way out.”
American Dreams will explore “the first steps” of the journey that leads Ellie to meeting Joel and sets the stage for the story of The Last of Us. For more on exactly how American Dreams will factor into the plot of the game, we spoke with Naughty Dog creative director Neil Druckmann, who will be writing the comic along with co-writer and artist Faith Erin Hicks.
“At first I was very reluctant to do anything like this, just because we’re still developing the game,” Druckmann told IGN. “There’s a lot to be done in the game and it requires so much energy that I didn’t want to be distracted by something else. At the same time, I didn’t want to just hand off these characters and find a writer, find an artist and do this thing and just say it’s not canon. If we were going to do this, we wanted to do it right.”
In order to do it right, Druckmann and his team made sure that American Dreams will be an experience that anyone -- whether they’ve played The Last of Us or not -- will be able to appreciate. “I wanted to see a story that can stand on its own, so if you’ve never played the game you’d still be able to read this comic and get an intriguing story with these characters,” he said. “At the same time, if you do read this comic book and you play the game, you should get greater depth, a greater understanding of these characters and the world and what’s going on with them. The other cool thing is that working on the comic book has helped me develop more of Ellie’s backstory. Because we haven’t finished the game yet, we’ve been able to weave some of those threads into the story of the game. So there are certain parts as you play the game, if you’ve read the comic book, you’ll understand what Ellie’s referring to, or have a deeper understanding of what made her make that decision.”
Druckmann told us that the team paid careful attention to the backstory they’d already drafted for Ellie before adapting it into American Dreams. “The hard part was ‘where was Ellie before all these events of the game?’ How was her character different? And then trying to make those differences be a big part of this story,” he said. “In the broad strokes we kind of knew her backstory, and then we picked out a particular event and said ‘let’s flesh out this event for this story.’ Just like we do with the game, it’s very character-driven. That’s the journey of Joel and Ellie, here we have the events of Ellie before, but we introduce this character Riley who Ellie is very drawn to for reasons you’ll see in the story in the comic. The relationship that she forms with this other girl sets up some of the events that lead into the story of the game.”
Overall, Druckman says he and Hicks mainly focused on the same storytelling tenets that Naughty Dog follows for creating compelling plots in games. “Different mediums obviously require different writing execution, but on a high level I don’t know if they’re that different from how we approach storytelling [in games], which is that we try to find characters who have interesting contradictions within them,” he said. “We try to create interesting relationships within characters and those relationships usually lead to some kind of personal conflict or external conflict, so you set up a structure, an arc, a journey that these characters are going to go through that will forever change them. So in that way it’s very much the same, and that’s why we’ve approached the comic book like we wanted to tell another story of Ellie, show Ellie a year before the events of the game and show a journey she went on that has changed her, that has brought her closer to the character that we see at the beginning of the game.”
The Last of Us: American Dreams is currently scheduled to be released in Spring 2013. As for how that relates to the timing of the game, Druckmann simply said “They’re both coming out in the same year. That’s all I can say at this time.” Separately from American Dreams, Dark Horse will also release a The Last of Us art book. The book will launch “in conjunction with the release of the game” and will be a deluxe hardcover “exploring the characters, the infected humans, and the intricately realized world of the game.”