The latest news is that voice functionality won't even work on launch. LMAO.
But back to the topic. The more I think about it the more I think that it isn't really the cost increase but the way they decided to do it. I was listening to the CAGcast earlier and they made a ton of great points. One of the things that Shipwreck said was that we are obviously getting a TON more for $60/year then we ever got for $50/year when Live initially launched. But he also said we shouldn't be paying anyway.
Cheapy D made the best point of all though. He was saying it wasn't really the increase but teh way MS went about it. Instead of saying "We are adding enhanced voive chat, expanding your friends list, etc and also working to improve your service everyday. With the costs of all this we unfortunately have to increase the cost $10." Instead they tell you they are enhancing voice chat a week earlier and then just say the other day "The price is going up. Deal with it." It couldn't have been a worse way to do it from a marketing or consumer standpoint. He evn went on to say, chuckling his ass off mind you, that they really threw Major Nelson under the bus, which I totally agree. I think he's a toolbox anyway but they basically said to him "Ok Larry, we're going to need you to post on your blog that Live is going up $10. You're probably going to get a ton of hateful messages. Good luck!"
At least spin it positively.
They also went on to talk about the "double whammy of fan fuck overs" as they referred to it as. They talked about the controller redesign and how stupid they think it is that they are forcing you to buy a play-n-charge kit with the controller at $65, which is exactly what I said. Shipwreck speculated that they will probably release th standalone controller a month or so later at the usual $50 but why piss off the consumers in the beginning in the first place?