Xbox Live Marketplace/Arcade thread
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Did I stutter?
And Trials can blow me. Seriously. It's one of those games that is so overly difficult the fun gets sucked right out of it. There is no way the Medium challenges should be as hard as they are. I have no issues with Hard being difficult, because it should be. But Medium in that game is like most games Very Hard. It just isn't fun. Crashing over 500 times on one course is the antithesis of fun.
Trials was a cool game for a few days and that's about it.
If Bastron = Bastion, then you did stutter
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That's what I get for posting from my phone I guess. My apologies.
Yes, I meant Bastion.Comment
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Take a peek at 100 DLC items for Gotham City Impostors on XBLA
We should have known from its title that Gotham City Impostors couldn't be trusted to operate entirely how it promised. The Xbox Live version isn't set to launch until tomorrow, but today more than 100 DLC items are available in the Xbox Marketplace, ranging from 80 to 320 MS Points. All of the items are cosmetic and won't affect gameplay in any way, Monolith tweeted, and all of them will be unlockable in the full game.
We assume it could have been worse -- getting access to optional DLC before a game launches is better than getting access to required, paid-for DLC months after a game launches. So really Gotham City Impostors isn't such a bad guy after all ... oh. We see what you did there, Monolith.
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South Park: Tenorman's Revenge
[ame="http://www.youtube.com/watch?v=d4PAjAyGaPw"]South Park: Tenorman's Revenge - Teaser Trailer - YouTube[/ame]
The South Park crew is no strangers to video games, as they've seen a variety of different genres ranging from first-person shooters to tower defense. Now the crew is adding a new genre to the mix, the 2D side-scroller. South Park: Tenorman's Revenge is the latest South Park game slotted to come to Xbox LIVE Arcade, bringing old-school platforming and four-player co-op to the idyllic mountain town.
Fans of the show will remember Scott Tenorman as a bully who made the mistake of rubbing Cartman the wrong way. Cartman gave Tenorman his comeuppance and then some, forcing him to not only eat his murdered parents, but also cry in front of his favorite band, Radiohead (I guess you'd have to watch it for yourself). Well, Tenorman is back and ready to get his revenge against not only Cartman, but the rest of the gang by creating an army of robot gingers and creating some serious damage through time. The South Park boys enlist the help of Dr. Mephisto to help them repair the time stream and defeat Tenorman once and for all.
The team at Other Ocean Interactive is working very closely with South Park Digital to ensure that the game's storyline and atmosphere fit in with the vibe of the show. Characters are all accurately voiced, and the game is filled with great in-jokes to episodes from the show.
The gameplay is a pretty simple side-scrolling affair. You can play cooperatively with three other friends, with each one taking control of a member of the four South Park main characters. Each one has their own special ability to add to some extra environmental puzzles, like Cartman's belly-bust move that lets him break through solid walls in order to pick up some extra time pieces to help restore time and save the town of South Part. Additionally, each kid will be able to transform into their super hero alter-ego, including the Coon, the Human Kite, and Mysterion.
The game's environments will span 20 distinct levels, each one pulled from the show's history. You'll find yourself visiting locations like Hell, Peru, Tynacorp, and other well-known areas from South Park episodes. You'll also fight against various enemies from the TV show, including ManBearBig, Dr. Mephisto's multi-assed creations, and Christmas Critters as well as the titular villain, Scott Tenorman.
While the pretty gameplay isn't anything to be too excited about, Tenorman's Revenge should be able to maintain the humor and vibe of the popular TV show. There are plenty of in-jokes for fans, and the cooperative experience plays pretty well. We'll get know more about how South Park: Tenorman's Revenge fares when it launches later this spring.
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ACHIEVEMENT WHORES REJOICE!!!!!
Microsoft will allegedly raise the Gamerscore and number of Achievements allowed for Xbox Live Arcade titles shortly. Xbox360Achievements.org reports, via an inside source, the base Gamerscore allotment will be raised from 200 to 400, with a max of 30 Achievements available per title instead of 20. Downloadable content will also receive more flexibility, doubling the potential Gamerscore procurement to 100, with up to eight Achievements allowed per quarter, with a max of four packs allowed over time.
The new rules will apparently go into effect between April 1 and May 31, with titles launching during that time having the option of going by either the old or new system. According to the site, all games after June 1 will be required to follow the new rules. We've contacted Microsoft for confirmation of the details.
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[ame="http://www.youtube.com/watch?v=0gJuyezfVM0"]South Park: Tenorman's Revenge Gameplay Trailer [HD] - YouTube[/ame]
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XBLA 'Arcade NEXT' promo includes Trials Evolution April 18, Minecraft May 9
How does Microsoft fill the space between "House Party" and "Summer of Arcade?" With a new promotion called "Arcade NEXT," loaded with important XBLA games. How important? Minecraft important.
The promotion kicks off with Trials Evolution on April 18. Bloodforge follows on April 25; then Fable Heroes on May 2. The promotion culminates in the game that has all the top XBLIG devs terrified: Minecraft Xbox 360 Edition on May 9. Minecraft costs 1600 Microsoft Points, and Fable Heroes is 800; the rest are 1200 ($15). And all of them come with the new 400 Gamerscore ceiling. Find details on each game after the break.
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