Twigg4075
Kindergarten Cop
Interestingly enough, this threas is the first I'm hearing of all these repeated "dungeons" or areas. That seems like another HUGE knock for ME1. Dragon Age 2 caught tons of flak for that same shit and rightfully so.None of which were worse than the lunar landing missions. How many times could they rehash the same buildings is beyond my comprehension.
Just another reason why I really have no interest to check out ME1 and makes me feel even more confident in my decision to start with ME2.
That's what a dice roll is. Most games, if you line up a head shot and shoot you're going to take the enemy down or at least significantly damage them, no matter how leveled up your character or gun is. In a game with dice rolls everything is determined on those attributes. So you could just repeatedly shoot an enemy in the face and maybe 1 out of 10 times the shot registers as a "hit" and inflicts damage.i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class
That would be beyond frustrating to me.