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April 8th [URL="http://astore.amazon.com/vsngaming-20/detail/B00GY4OBB0"]LEGO The Hobbit[/URL] - April 8th [URL="http://astore.amazon.com/vsngaming-20/detail/B00I9UVY7G"]FIFA 2014 World Cup Brazil[/URL] - April 15th [URL="http://astore.amazon.com/vsngaming-20/detail/B00ICWO2G6"]Darksiders Collection[/URL] - April 29th [URL="http://astore.amazon.com/vsngaming-20/detail/B00FRESY6G"]The Amazing Spider-Man 2[/URL] - April 29th [URL="http://astore.amazon.com/vsngaming-20/detail/B00CPKUV7K"]Wolfenstein: The New Order[/URL] - May 20th [URL="http://astore.amazon.com/vsngaming-20/detail/B00BGD6LMG"]Watch Dogs[/URL] - May 27th [URL="http://astore.amazon.com/vsngaming-20/detail/B00DYAQHNC"]Watch Dogs Limited Edition[/URL] - May 27th [URL="http://astore.amazon.com/vsngaming-20/detail/B00BG6ZHL4"]Murdered: Soul Suspect[/URL] - June 3rd [URL="http://astore.amazon.com/vsngaming-20/detail/B00IGHY7LC"]Transformers Rise of The Dark Spark[/URL] - June 24th [URL="http://astore.amazon.com/vsngaming-20/detail/B00DNGQQUQ"]Dragon Ball Z: Battle of Z[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00H4BBVZQ"]Tomb Raider - 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[ALL] Mass Effect 3

None of which were worse than the lunar landing missions. How many times could they rehash the same buildings is beyond my comprehension.
Interestingly enough, this threas is the first I'm hearing of all these repeated "dungeons" or areas. That seems like another HUGE knock for ME1. Dragon Age 2 caught tons of flak for that same shit and rightfully so.

Just another reason why I really have no interest to check out ME1 and makes me feel even more confident in my decision to start with ME2.
i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class
That's what a dice roll is. Most games, if you line up a head shot and shoot you're going to take the enemy down or at least significantly damage them, no matter how leveled up your character or gun is. In a game with dice rolls everything is determined on those attributes. So you could just repeatedly shoot an enemy in the face and maybe 1 out of 10 times the shot registers as a "hit" and inflicts damage.

That would be beyond frustrating to me.
 
Interestingly enough, this threas is the first I'm hearing of all these repeated "dungeons" or areas. That seems like another HUGE knock for ME1. Dragon Age 2 caught tons of flak for that same shit and rightfully so.

Just another reason why I really have no interest to check out ME1 and makes me feel even more confident in my decision to start with ME2.

It has been a while since I played ME1, and it was right before ME2 came out, so I can't speak 100% for it, but some of the repetitive dungeons are on the side missions, like the lunar ones, so you can really skip them and play through the main story. Obviously, if you don't like how the guns are leveled, that is another thing entirely, but I think playing the main story is definitely worth it.
 
It has been a while since I played ME1, and it was right before ME2 came out, so I can't speak 100% for it, but some of the repetitive dungeons are on the side missions, like the lunar ones, so you can really skip them and play through the main story. Obviously, if you don't like how the guns are leveled, that is another thing entirely, but I think playing the main story is definitely worth it.

Yeah that side stuff can easily be skipped for the most part.

There were a few cool missions like the one where you dock the disabled ship, but otherwise meh.



Have to say reading the past couple pages, especially that article about Chobot, is super depressing.

Then again, I called it ages ago, the demise of Bioware is complete when this game releases. It'll be pretty good, lack some polish but won't meet the expectations fans from the beginning expect and deserve.

I suspect this is my final Bioware purchase, I've always been a massive fan of their work since the mid 90's PC games they made, but EA is cancer to game studios...it always goes this way. Star Wars will not deliver financially and it'll hurt future Bioware projects, no doubt about it.
 
Yeah that side stuff can easily be skipped for the most part.

There were a few cool missions like the one where you dock the disabled ship, but otherwise meh.



Have to say reading the past couple pages, especially that article about Chobot, is super depressing.

Then again, I called it ages ago, the demise of Bioware is complete when this game releases. It'll be pretty good, lack some polish but won't meet the expectations fans from the beginning expect and deserve.

I suspect this is my final Bioware purchase, I've always been a massive fan of their work since the mid 90's PC games they made, but EA is cancer to game studios...it always goes this way. Star Wars will not deliver financially and it'll hurt future Bioware projects, no doubt about it.


There's actually quite a few of those missions. One where the ship is taken over by Husks, one taken over by pirates and another by biotics. All using the same looking ship :(
 
There's actually quite a few of those missions. One where the ship is taken over by Husks, one taken over by pirates and another by biotics. All using the same looking ship :(

With boxes just placed in slightly different places, and doors locked or unlocked depending. It was as if Dragon Age 2 took the idea straight from ME1, which is a super headscratcher considering how reviled that concept was/still is.

Killgod, your post depresses me :( I just started playing through Baldur's Gate 2 again and man is that shit amazing.
 
i just think your description was wrong. calling it a dice roll is misleading and unfair. dice roll makes it seem random when in fact its based on your character build and leveling up skills. how was that any different than ME2? the only difference was they built it into the the character build...as an adept i automatically had the ability to use certain weapons cause they chose to streamline, or dumbdown the rpg aspects and build it right into your chosen class

As Twigg sort of summed up, that is exactly what a dice roll is. It's an equation behind the scenes of the gameplay that indicates whether or not your attack will hit, and how much damage it will do. As you get more powerful, the odds begin to stack more in your favor, giving the illusion of your attack hitting more regularly. Dice rolls isn't a dirty word or something, it just dates back to the D&D games where you could literally turn on a feature to see the rolls, along with the bonuses applied to the rolls based on your stats and skills. ME2 is different not because they streamlined it, it's different because there is no place for an aiming reticle that isn't 100% accurate, and dice rolls based on that make the game seem unfair or silly (again I point to Alpha Protocol, where you could be targeting a guy from 3 feet away and if your skill wasn't high enough you would miss). The concept makes no sense and I'm so glad they did away with it for ME2. Fantasy games like DA1 or Baldur's Gate are a different story because they're constructed to give a more strategic approach.
 
Killgod, your post depresses me :( I just started playing through Baldur's Gate 2 again and man is that shit amazing.

Wonder if anyone else played/plays them?

Would be cool to have a co-op session on the go. Played through a game of NWN2 last fall with guys on another forum, it was pretty fun.

Was considering playing IWD2 again too...
 
All this talk about ME1 is depressing. Twigg, you have to remember that all of the recollections here about the first game are the way they are because of the existence of a second game.

Without ME2, ME1 is a damn fine game with a really great story. You'd be missing a lot by just going through a dumb little comic. Considering you haven't played ME2 yet, I see no reason why you can't play ME1. Sure, it's frustrating at times, but what game isn't? Without a proper frame of reference, it will still be a fun game.

And if you're worried about the dice-roll mechanics of the shooting, be a Soldier or an Adept. You don't need to ever fire a gun yourself to be successful because of your squadmates.
 
All this talk about ME1 is depressing. Twigg, you have to remember that all of the recollections here about the first game are the way they are because of the existence of a second game.

Without ME2, ME1 is a damn fine game with a really great story. You'd be missing a lot by just going through a dumb little comic. Considering you haven't played ME2 yet, I see no reason why you can't play ME1. Sure, it's frustrating at times, but what game isn't? Without a proper frame of reference, it will still be a fun game.

And if you're worried about the dice-roll mechanics of the shooting, be a Soldier or an Adept. You don't need to ever fire a gun yourself to be successful because of your squadmates.

I just played the first one completely through and i'm about 25% through the second one. I prefer the first one gameplay wise other than the reused dungeons and shit.
 
I just played the first one completely through and i'm about 25% through the second one. I prefer the first one gameplay wise other than the reused dungeons and shit.

There were a lot of great things about ME1 that changed dramatically in ME2. I contend that they're both fantastic games, but ME2 was just far more polished and had a greater variation in environments.
 
Yeah that side stuff can easily be skipped for the most part.

There were a few cool missions like the one where you dock the disabled ship, but otherwise meh.



Have to say reading the past couple pages, especially that article about Chobot, is super depressing.

Then again, I called it ages ago, the demise of Bioware is complete when this game releases. It'll be pretty good, lack some polish but won't meet the expectations fans from the beginning expect and deserve.

I suspect this is my final Bioware purchase, I've always been a massive fan of their work since the mid 90's PC games they made, but EA is cancer to game studios...it always goes this way. Star Wars will not deliver financially and it'll hurt future Bioware projects, no doubt about it.

I probably typed up three different responses to that part about Bioware, but I've come up with a blank. The one thing that I don't like is that EA has Bioware doing the next C&C Generals game (which is planned for console release as well.) I like that the game will have the Battlefield Frostbite engine, but why are they having Bioware do an RTS game?

Other than that, I think Bioware has been great, and I think will continue to be great. The Old Republic has so far done a great job, though I don't know the whole MMO market and how things will play out financially down the road for them.
 
Mass Effect Infiltraitor
IGN said:
The first details on Mass Effect's iOS expansion have been revealed. Mass Effect 3 Infiltrator is described as a companion app to Mass Effect 3 on consoles. Gamers that play the game will increase their "galactic readiness" in the console and PC release, thus increasing their odds of receiving the game's best ending.

From an EA PR pamphlet:

"Take the all-out galactic war in Mass Effect 3 on-the-go with Infiltrator, a fully-featured iOS third-person shooter showcasing stunning graphics and authentic weapons and powers from the Mass Effect series."

"Inspired by the deep and immersive Mass Effect 3 universe, in Infiltrator players will help to free prisoners from a hostile Cerberus base and will receive rewards for collecting evidence of Cerberus' crimes along the way. Every completed rescue and intelligence discovery in Infiltrator will increase a player's Galactic Readiness rating directly through the Galaxy at War system in Mass Effect 3."

No word on how gamers' Infiltrator progress will be shared with Mass Effect 3, although EA Origin integration seems like a safe bet. IGN will have more on Mass Effect Infiltrator soon.

http://wireless.ign.com/articles/121/1218153p1.html
 
I wonder if there will be micro-transaction style DLC you can buy that will increase your Galactic Readiness Rating.
 
just read some shit about some option where you get texts from the game about the galactic war in your game or some shit.

i'm not even going to link this garbage.


yes EA, I want my fucking video game to text me updates when I'm not playing it while you try and push some DLC down my throat.
 
LOL I mined planets for like 25 hours. I made sure every planet was sucked dry before I was done with it. No homo.
 
Dead Space: Ignition. Mass Effect: Infiltrator. What's next in the long line of shitty EA add-ons to games that don't need them?
 
You don't even need it for the best ending so why bother?

Plus the MP is completely optional toward game completion so there's still a shot your Shepard won't lose sleep if Extraction Team Alpha isn't beat Cerebus down somewhere.

I'd lose my shit over a .99 cent Auto-Fish Feeder though. :shifty:
 
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