i edited the 1st post to include the AA set i am using now. here they are below
i am now 10-0 in my OSU dynasty and I am beating the bad teams. 7 bad teams played, 3 good or great teams played....Mia, Wisc, Penn St.
Most of the stats are playing out well but there are things i need to work out when i restart my OD. this is nothing more than a test season and its worked out to tell me alot.
Passing/Pass Coverage - Human passing seems right on to me. CPU Passing is not. 2 of the 10 games saw comp % higher than 60. the other 8 games saw 52% or lower %. Of the 3 quality teams i played, none had higher than 50% comp. CPU Accuracy will need a boost
Rushing/Rush Dee/Tackle - Human rushing has been too easy. I think i fixed this with my last game by raising CPU tackle to help prevent these long runs i got all year. CPU rushing is very good. They ran for a solid 4.5 or better avg in 9 out of 10 games. Very pleased with CPU rushing except they dont seem to run enough. Games play out that way, but Wisc really bugged me cause their run/pass was 20 rush to 31 pass and they held a 14-10 lead in the 4th and are a known running team...so WTF cpu?
Sidenote, My OLB leads the ncaa in tackles
Catching - Great on both sides. Some drops, not to much where its a issue
Pass Rush - I think this is solid too. I get good pass rush, maybe more pressure then i should, but my sack arent ridiculous. Cam Heyward leads the ncaa with 14 thru 10 games, but as a team i have 23 with the next player on my team at 4. Too much? 14 is probably high, but that is who i control on Dee and he is a awesome player. I still think i get pressure more that i should helping screw up the comp % since the QB are rushed alot.
CPU pass rush has been good, they get pressure when they blitz and the good teams can get pressure with 4 at times.
INT - Seems a bit low to me. I only had 11 on defense thru 10 games where as the leading teams had 19. Not sure if that number is good or to low for my team. As a QB i only threw 7 INT. Honestly, based on some throws i made, that number should be more like 12.
Kicking Game - Punts, KO Power and CPU FG seemed right on. Hum FG were tough. I was 6-11 with a long of 39 yards. The Power seems correct and i probably could make 45 at best, but the accuracy makes it real tough to make those longer kicks. I will look to raise the hum accuracy for FG
CLIFFS - no changes yet
Raise CPU QB Acc
Possible Lower Hum Pass Rush or Raise CPU Pass Block
Possible raising on INT on both sides
Raise Hum FG Accuracy
QB Accuracy...................30-30
Pass Blocking..................50-60
WR Catching...................50-50
RB Ability.......................50-60
Run Blocking...................25-80
Pass Coverage................45-75
Pass Rush......................45-55
Interceptions..................15-30
Rush Defense..................25-70
Tackling.........................40-50
FG Power........................5-20
FG Accuracy...................15-55
Punt Power......................5-45
Punt Accuracy.................25-75
KO Power........................25-45
About the games themselves. with the 7 weak teams i played so far...it is what it is. They suck and OSU doesnt so they played as well as expected.
The 3 quality teams so far (Mia, Wisc, Penn St) Mia and wisc gave great competition. Wisc not running the ball enough pissed me off cause with a 14-10 lead in the 4th their running game would have won it for them and they are a running team.
Penn St was a real bummer game. i won 35-10. They just played like shit. No outcome can be predicted and thats why u play. I have Iowa and Michigan next...then the bowl game which will probably be TCU or Boise St (maybe Bama)