I played the demo a bit today and here are my impression after about 6 games on AA:
- There is definitely a user pass rush. I was able to get about 2 sacks a game when they were passing a fair amount. Much better than last year when I would only get them on screens by blanketing the RB.
- The animations are crisp and a lot more varied. Everything seems more fluid rather than the stock stiff arm animation and such.
- Running is difficult, but possible. Speed doesn't work nearly as much as it used to and where you run sets up openings as the defense will shift around to where you have ran in the past. If you run up the gut a lot, they will stack the middle, for instance.
- The defensive keys option is great and really makes it better to play on defense. OU kept passing to Grisham on me, so I keyed him and was able to force 3 and out twice.
- Florida's speed is still strong, but not killer. Before, I would just get the ball outside and get an easy touchdown when on the goalline. OU was able to stop it twice in a row with ease because I didn't set up the inside run.
- The play action setup is good. It is by no means an instant touchdown, but normally one guy will be open if it is properly set up. It is not an easy thing to do because the percentage goes up so slowly, but you normally can get an easy first down if you have one set up.
- The gameplanning is ok, not great, but I don't have my own team to plan around. You can definitely tell the difference and the ability to change it on the fly is nice, too.
Overall, I was thinking I would pass on this game and pick up Madden for the first time in years, but it is a fun game and I'll be buying it again this year.