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June 3rd [URL="http://astore.amazon.com/vsngaming-20/detail/B00IGHP28Y"]Transformers Rise of The Dark Spark[/URL] - June 24th [URL="http://astore.amazon.com/vsngaming-20/detail/B00DNGQTFI"]Dragon Ball Z: Battle of Z[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00H4BBTCQ"]Tomb Raider - GOTY Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00HNYWFMC"]Far Cry Compilation [/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00946FSIA"]Lightning Returns: Final Fantasy XIII[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00HQY8LRM"]Rambo The Video Game[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00FQFFPZO"]NASCAR '14[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00DFT92MU"]Thief[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B0088MVP3S"]Castlevania: Lords of Shadow 2[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00ECOBFCC"]The LEGO Movie Videogame[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B006IOAHPK"]South Park: The Stick of Truth[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00FDQQD52"]South Park: The Stick of Truth Grand Wizard Edition [/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00F6YD2AK"]Dark Souls II Black Armor Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00F6YD2FK"]Dark Souls II Collectors Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00GJSUUC0"]Metal Gear Solid V: Ground Zeroes Standard Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00E44EZYA"]Ultra Street Fighter IV[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00D2ZK2O4"]Dying Light[/URL] [B][SIZE=4][COLOR="#0000FF"]Xbox One[/COLOR][/SIZE][/B] [URL="http://astore.amazon.com/vsngaming-20/detail/B00CMQTVUA"]Xbox One Console[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00MCLFZ1Y"]Xbox One Console Madden 15 Bundle[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00IIHU44E"]Xbox One Console Titanfall Bundle[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00HVPFGD8"]Titanfall Limited Edition Controller[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00CMQTUSS"]Xbox One Wireless Controller[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00IAVDQCK"]Xbox One Stereo Headset[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00IAVDOS6"]Xbox One Stereo Headset Adapter[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00GY4OB8S"]LEGO The Hobbit[/URL] - 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GOTY Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00DBCAT3W"]Fable Anniversary[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00946FSJ4"]Lightning Returns: Final Fantasy XIII[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00FQFFQ2Q"]NASCAR '14[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00DFT92EI"]Thief[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B0088MVP2Y"]Castlevania: Lords of Shadow 2[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00ECOBFA4"]The LEGO Movie Videogame[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B006IOAHTQ"]South Park: The Stick of Truth[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00FDQQD6Q"]South Park: The Stick of Truth Grand Wizard Edition [/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00F6YD26Y"]Dark Souls II Black Armor Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00F6YD27I"]Dark Souls II Collectors Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00GJSUXLS"]Metal Gear Solid V: Ground Zeroes Standard Edition[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00E44EZPE"]Ultra Street Fighter IV[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00D2ZK2RQ"]Dying Light[/URL] [B][SIZE=4][COLOR="#0000FF"]Wii U[/COLOR][/SIZE][/B] [URL="http://astore.amazon.com/vsngaming-20/detail/B00GY4OAM0"]LEGO The Hobbit[/URL] - 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NCAA Football General Discussion Thread

Last year on AA with sliders I lost like 2-3 games vs the CPU but had a bunch of close games and a bunch of blowouts. What usually happens is after year 4-5 and all the players are hand picked by you....your team really starts to flourish and the CPU stays the same. Then maybe a slight adjustment can be made then.
 
True.

Still lame though.

Too cool for school.

From what everyone is hearing, reading, experiencing, what seems to be the best difficulty to play on this year. I haven't heard the crying over Heisman this year as I have in years past.

From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

Many people state AA provides a better challenge than last year.

I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.

CPU is still weak at managing the game, the clock and special teams from what I've seen. Unfortunately these items drive me mental as I believe they impact playing the CPU more than the communities give credit to.
 
Too cool for school.



From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

Many people state AA provides a better challenge than last year.

I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.

Nah...I do a lot of lame shit...like post at VSN...but that concept just does not compute.
 
Too cool for school.



From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

Many people state AA provides a better challenge than last year.

I suppose it's personal preference to your skill set and what you want the CPU to be doing, but it seems there's less cheating on the Heisman level from early indications.

CPU is still weak at managing the game, the clock and special teams from what I've seen. Unfortunately these items drive me mental as I believe they impact playing the CPU more than the communities give credit to.

If we didnt have jumping LBs knocking down balls we would never stop the pass.....even though kind of BS....ill take anything that slows down offenses.
 
Last year, I used Varsity with a real tough set of sliders and lost an average of 3 games per season at Kentucky.

The only issue was that it was difficult because it made passing extremely difficult (overthrows galore). I think no one in our OD had higher than a 45% completion rate.
 
Nah...I do a lot of lame shit...like post at VSN...but that concept just does not compute.

The only one I've ever done myself was a "Be A Pro" one using FIFA World Cup. Because I included events that weren't actually included in the mode I was playing I had to track things myself, so I figured why not do one of those.

I personally couldn't care to read other people's unless it was someone with quality writing skills that added other elements to enjoy. Looking back on my own was enjoyable though, but in the end more work than worth it IMO.

If we didnt have jumping LBs knocking down balls we would never stop the pass.....even though kind of BS....ill take anything that slows down offenses.

I get what you mean, but there needs to be a better solution.

If you tweaked the passing game so it wasn't so easy to take advantage of the god cam (seeing the field) and instantaneous reactions (button press throwing mechanic) then it could remove the need for the LB jumps.


My own take on passing..

Although EA/Madden abandoned the throwing cone I think that could have evolved into a more realistic passing system. Imagine you line up pre-snap, and are auto looking at your primary (with the cone) or at the line you can choose who you want to focus on first. After snap, you cycle through your targets by pressing their normal buttons, causing your cone to snap over to them, very simple yes? Then you have like LT or RT or whatever as the "throw" button. This eliminates the goofy RS mechanic that didn't work, but keeps the benefit of having "QB vision".

Bringing that back would eliminate the need for LB super jumps because the unrealistic ability to distribute the ball anywhere, instantly, would no longer be present.

Just my 2 cents on passing.
 
My own take on passing..

Although EA/Madden abandoned the throwing cone I think that could have evolved into a more realistic passing system. Imagine you line up pre-snap, and are auto looking at your primary (with the cone) or at the line you can choose who you want to focus on first. After snap, you cycle through your targets by pressing their normal buttons, causing your cone to snap over to them, very simple yes? Then you have like LT or RT or whatever as the "throw" button. This eliminates the goofy RS mechanic that didn't work, but keeps the benefit of having "QB vision".

Bringing that back would eliminate the need for LB super jumps because the unrealistic ability to distribute the ball anywhere, instantly, would no longer be present.

Just my 2 cents on passing.

yeah more sim but a huge risk to take on a system that has been in place forever.....no competition, no motivation to innovate/take risks.
 
I just picked it up for PS3. PSN ID= rblake.


From what I've read (and saw myself in demo) I'd say Heisman seems like a true tough difficulty for the most part. I never saw myself, but Virix was saying the "one handed jump LB int" is still alive and kicking. Otherwise on Heisman I saw safeties looking like they were user controlled making plays without warping around the field.

Many people state AA provides a better challenge than last year.
On the demo, FSU's enormously tall MLB did a leaping one handed grab at the 10 & took it to the house on me. I was passing to a WR 5yds deep in the endzone and the LOS was the 20yd line, so the grab wasn't very believeable, but cez la vie.

On the demo, Varsity was WAY too easy. AA is about right for me, but the CPU plays formations differently if you've chosen the option instead of a pass...lol
 
yeah more sim but a huge risk to take on a system that has been in place forever.....no competition, no motivation to innovate/take risks.

Yeah I understand, I just believe that whether my system is used or not, the problem is in the passing mechanics/viewing range than it is on defence.

At the end of the day, it needs to be changed to accommodate the years people like us have logged to master it.
 
Yeah I understand, I just believe that whether my system is used or not, the problem is in the passing mechanics/viewing range than it is on defence.

At the end of the day, it needs to be changed to accommodate the years people like us have logged to master it.

I also wish having that 99 OVR LB/CB/S had more impact than the 99 OVR HB/WR/TE
 
My own take on passing..

Although EA/Madden abandoned the throwing cone I think that could have evolved into a more realistic passing system. Imagine you line up pre-snap, and are auto looking at your primary (with the cone) or at the line you can choose who you want to focus on first. After snap, you cycle through your targets by pressing their normal buttons, causing your cone to snap over to them, very simple yes? Then you have like LT or RT or whatever as the "throw" button. This eliminates the goofy RS mechanic that didn't work, but keeps the benefit of having "QB vision".

Bringing that back would eliminate the need for LB super jumps because the unrealistic ability to distribute the ball anywhere, instantly, would no longer be present.

Just my 2 cents on passing.
:applause:

Best take I have heard on it yet.

I think teh vision cone in Madden was very "MaddenMania", a move in the right direction but shitty implementation and it was given up on only to go away later.

I fyou don't mind I might copy and paste this to a thread at OS if you haven't done so already.
 
Best take I have heard on it yet.

I think teh vision cone in Madden was very "MaddenMania", a move in the right direction but shitty implementation and it was given up on only to go away later.

I fyou don't mind I might copy and paste this to a thread at OS if you haven't done so already.

Never have, don't post there. Go for it.
 
I went to GS to pick up my copy..there was a dad and his two sons ahead of me in line trading in their PS2 and their 98(NINETY-EIGHT) games.

98 GAMES.
Stood in line for 30 minutes, just to say "Hey. I'm picking up this game I've already paid for. Thanks."

smh...i'm starting it up now.
 
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