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April 8th [URL="http://astore.amazon.com/vsngaming-20/detail/B00GY4OBB0"]LEGO The Hobbit[/URL] - April 8th [URL="http://astore.amazon.com/vsngaming-20/detail/B00I9UVY7G"]FIFA 2014 World Cup Brazil[/URL] - April 15th [URL="http://astore.amazon.com/vsngaming-20/detail/B00ICWO2G6"]Darksiders Collection[/URL] - April 29th [URL="http://astore.amazon.com/vsngaming-20/detail/B00FRESY6G"]The Amazing Spider-Man 2[/URL] - April 29th [URL="http://astore.amazon.com/vsngaming-20/detail/B00CPKUV7K"]Wolfenstein: The New Order[/URL] - May 20th [URL="http://astore.amazon.com/vsngaming-20/detail/B00BGD6LMG"]Watch Dogs[/URL] - May 27th [URL="http://astore.amazon.com/vsngaming-20/detail/B00DYAQHNC"]Watch Dogs Limited Edition[/URL] - May 27th [URL="http://astore.amazon.com/vsngaming-20/detail/B00BG6ZHL4"]Murdered: Soul Suspect[/URL] - June 3rd [URL="http://astore.amazon.com/vsngaming-20/detail/B00IGHY7LC"]Transformers Rise of The Dark Spark[/URL] - June 24th [URL="http://astore.amazon.com/vsngaming-20/detail/B00DNGQQUQ"]Dragon Ball Z: Battle of Z[/URL] [URL="http://astore.amazon.com/vsngaming-20/detail/B00H4BBVZQ"]Tomb Raider - 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[ALL] Mass Effect 3

Alternate, fan made, ending:

 
[ame="http://www.youtube.com/watch?v=PZDDC7vhdug"]Trying to Improve the ME3 Ending - YouTube[/ame]
 
 

http://social.bioware.com/forum/1/topic/355/index/9727423/1

If you haven't seen this yet check it out. Pretty interesting take on the ending. Just have to wonder if it is actually what bioware intended or if it is just fans trying to make something more out of the whole thing.

A lot of the responses, theories, and beliefs are so delusional. And I'm right there with them. That ending just. didn't. do. it.

EDIT: Another idea ending:

 
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you.
 
A lot of the responses, theories, and beliefs are so delusional. And I'm right there with them. That ending just. didn't. do. it.

 
The part that I definitely agree with is there is a point where everything just "changes" suddenly and inexplicably. From the way Shepard looks, to where you are, to even small details like a random gun that you might not even be carrying is in your hand and has infinite ammo.


I still maintain that it ended and I felt satisfied, but what I read I can definitely agree it was weird and not the ending expected.
 
 
The part that I definitely agree with is there is a point where everything just "changes" suddenly and inexplicably. From the way Shepard looks, to where you are, to even small details like a random gun that you might not even be carrying is in your hand and has infinite ammo.


I still maintain that it ended and I felt satisfied, but what I read I can definitely agree it was weird and not the ending expected.

 
found this on another forum

FUCKING FANS RUINED THE FUCKING GAME WHEN THE ORIGINAL ME3 SCRIPT WAS LEAKED :rage:

 
As you probably know, many people were unhappy with the ending of Mass Effect 3. One of these people is me. Now I'm a sucker for happy endings, I wish the ending scene wash shephard with his LI, but I'm not unhappy because the end wasn't happy. I annoyed because nothing you did mattered in the end.

You spend the whole game collecting war assets, but in the end, they don't make a difference. Like Deus Ex, the ending is just a choice, one out of three. NOT EVEN RENEGADE OR PARAGON. And then there's Shephard dieing. IMO, the perfect ending should have been Shephard surviving, like if you Collect almost 100% of the war assets. And if you don't have enough, Shephard can sacrafice himself for the greater good. The writers did a cop-out like in lost- in the end none of the choices, none of the things that happened matters.

Another problem is that there's no epilogue, you're just left hanging as to what happens to everyone. Your crew (which we have no idea why they were going through a mass relay) crash lands on a random planet. With no Mass relays, and the ship broken they're stuck there. Because they need different foods Either Tali and Garrus would die, or only the two of them would survive. And then there's the matter of all the combined galactic fleets STUCK IN THE SOL SYSTEM. They just leave us hanging. The galaxy, while still alive, most individuals are pretty much screwed.

When dragon age 2 came out, people complained how you weren't the same Grey Warden as the first. Bioware responded that the DA series is about the region. Well the Mass Effect Trilogy is very much about Shephard. He is a projection of us, the player, and we grow very close to his crew. This is why the ending, while the galaxy is saved, it still feels unfufilling.

And then there's the manifestation of the forc- er I mean the cosmic start child. WHAT THE HELL IS UP WITH THAT. The reapers (synthetic life) wipe out organics to prevent synthetic life from wiping out organics? A bit Hypocritical. And, that wasn't even the original planned ending---

Several months ago, a partial script for Mass Effect 3 was leaked to the internet. Bioware apparently changed part of the script based on the feedback from the fans. BUT, what most of the fans complained about was how little of Miranda's ass was in the game. And guess what? Bioware didn't change that. Miranda (and the other squadmates from ME2) barely show up at all. But here's something they did change. Here's a quote about motives of the reapers:

"The Reapers' goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That's why there was so much foreshadowing about Dark Energy in ME2.

The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it's genetic diversity and represented the universe's best chance at stopping Dark Energy's spread.

The original final choice was going to be "Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left" or "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."



Remember Haestrom from ME2? (Tali's recruitment mission) Remember how they seemed to be foreshadowing Dark energy being important? Remember how they threw it out the window and went with this instead? (This is paraphrased):

The Reapers goal is that they are working to prevent a technological singularity. The quick definition of a "technological singularity" is basically a point when the machines of a civilization become more advanced than their creators and they are able to outdo their creators in pretty much every way imaginable.

The game attempts to justify the Singularity Motivation because all it takes is ONE incident with A.I. to bring about an apocalyptic war that would destroy all organics. Project Overlord was a very, very clear example of this: Cerberus nearly destroyed the entire galaxy. Organics lucked out big time that the Geth were so understanding and that A.I. like EDI are tame (and even then, EDI did something in the past before ME2 that may make you view her in a very different light: Mass Effect 3 reveals this).

The Reapers aren't hypocrites (in concept) in the Singularity Motivation because they don't perceive themselves as machines wiping out organics. They see themselves as immortal vessels that preserve a civilization forever that just happens to be synthetic. They see themselves as the saviors of organics for letting them grow and prosper and then harvesting them before they evolve to the point of singularity. "Imposing order on the chaos of organic evolution" as Sovereign said.

Sure, we have our opinions, but the dark energy makes a lot more sense to me. And what's horrible about it is that, because of the script leak, Bioware CHANGED it to the crappy thing we have now.

So basically I'm just saying that Bioware screwed up and made the ending of an Epic trilogy dissapointing. I'm not saying they need to change the ending, but if they were to release a dlc changing the ending, I wouldn't be opposed.

Oh, and by the way, what the HELL was up with the Human-Reaper at the end of ME2 (seriously, I don't even know. If you know, say something.)
I would of much rather had the first decision in the original ending
 
 
found this on another forum

FUCKING FANS RUINED THE FUCKING GAME WHEN THE ORIGINAL ME3 SCRIPT WAS LEAKED :rage:

 
As you probably know, many people were unhappy with the ending of Mass Effect 3. One of these people is me. Now I'm a sucker for happy endings, I wish the ending scene wash shephard with his LI, but I'm not unhappy because the end wasn't happy. I annoyed because nothing you did mattered in the end.

You spend the whole game collecting war assets, but in the end, they don't make a difference. Like Deus Ex, the ending is just a choice, one out of three. NOT EVEN RENEGADE OR PARAGON. And then there's Shephard dieing. IMO, the perfect ending should have been Shephard surviving, like if you Collect almost 100% of the war assets. And if you don't have enough, Shephard can sacrafice himself for the greater good. The writers did a cop-out like in lost- in the end none of the choices, none of the things that happened matters.

Another problem is that there's no epilogue, you're just left hanging as to what happens to everyone. Your crew (which we have no idea why they were going through a mass relay) crash lands on a random planet. With no Mass relays, and the ship broken they're stuck there. Because they need different foods Either Tali and Garrus would die, or only the two of them would survive. And then there's the matter of all the combined galactic fleets STUCK IN THE SOL SYSTEM. They just leave us hanging. The galaxy, while still alive, most individuals are pretty much screwed.

When dragon age 2 came out, people complained how you weren't the same Grey Warden as the first. Bioware responded that the DA series is about the region. Well the Mass Effect Trilogy is very much about Shephard. He is a projection of us, the player, and we grow very close to his crew. This is why the ending, while the galaxy is saved, it still feels unfufilling.

And then there's the manifestation of the forc- er I mean the cosmic start child. WHAT THE HELL IS UP WITH THAT. The reapers (synthetic life) wipe out organics to prevent synthetic life from wiping out organics? A bit Hypocritical. And, that wasn't even the original planned ending---

Several months ago, a partial script for Mass Effect 3 was leaked to the internet. Bioware apparently changed part of the script based on the feedback from the fans. BUT, what most of the fans complained about was how little of Miranda's ass was in the game. And guess what? Bioware didn't change that. Miranda (and the other squadmates from ME2) barely show up at all. But here's something they did change. Here's a quote about motives of the reapers:

"The Reapers' goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That's why there was so much foreshadowing about Dark Energy in ME2.

The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it's genetic diversity and represented the universe's best chance at stopping Dark Energy's spread.

The original final choice was going to be "Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left" or "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."



Remember Haestrom from ME2? (Tali's recruitment mission) Remember how they seemed to be foreshadowing Dark energy being important? Remember how they threw it out the window and went with this instead? (This is paraphrased):

The Reapers goal is that they are working to prevent a technological singularity. The quick definition of a "technological singularity" is basically a point when the machines of a civilization become more advanced than their creators and they are able to outdo their creators in pretty much every way imaginable.

The game attempts to justify the Singularity Motivation because all it takes is ONE incident with A.I. to bring about an apocalyptic war that would destroy all organics. Project Overlord was a very, very clear example of this: Cerberus nearly destroyed the entire galaxy. Organics lucked out big time that the Geth were so understanding and that A.I. like EDI are tame (and even then, EDI did something in the past before ME2 that may make you view her in a very different light: Mass Effect 3 reveals this).

The Reapers aren't hypocrites (in concept) in the Singularity Motivation because they don't perceive themselves as machines wiping out organics. They see themselves as immortal vessels that preserve a civilization forever that just happens to be synthetic. They see themselves as the saviors of organics for letting them grow and prosper and then harvesting them before they evolve to the point of singularity. "Imposing order on the chaos of organic evolution" as Sovereign said.

Sure, we have our opinions, but the dark energy makes a lot more sense to me. And what's horrible about it is that, because of the script leak, Bioware CHANGED it to the crappy thing we have now.

So basically I'm just saying that Bioware screwed up and made the ending of an Epic trilogy dissapointing. I'm not saying they need to change the ending, but if they were to release a dlc changing the ending, I wouldn't be opposed.

Oh, and by the way, what the HELL was up with the Human-Reaper at the end of ME2 (seriously, I don't even know. If you know, say something.)
I would of much rather had the first decision in the original ending



 
I dont even remember the option to fuse synthetic/organics together when I played. I just remember being able to destroy them or control them.
 
Just a note:

Screw you all for your negative comments about the ending. You're making me dread finishing this game, and I've looked forward to this for 6 damned years. So, again, let me say: Go fuck yourselves.

Thanks!
 
Just a note:

Screw you all for your negative comments about the ending. You're making me dread finishing this game, and I've looked forward to this for 6 damned years. So, again, let me say: Go fuck yourselves.

Thanks!

+9999999999999999999999999

I've played 10 hours so far due to being overly busy. I dont even wanna play now cause I fear great disappointment.
 
this game is alot harder then past games. i am on the mission where u encounter jack....i have died at least 10 times in this area

I died a couple times after you save the first dude in the biotic barrier. You kind of get ambushed in the 2nd room by some tough assholes and the desks don't really provide cover....can't sit still behind one to recover, keep moving constantly.
 
Hey, don't blame us, blame Bioware. It's a fantastic game, but the last 10 minutes are suspect.

I can pretty confidentally say that Riley will be enraged by the ending.

(also, keep in mind, I went in thinking it would ruin the game for me and I came away feeling that it wasn't spectacular, but I was satisfied with the conclusion despite its flaws. There might be something to getting you overly filled with dread...)

Also, you're not the only one that's been waiting 6 years. Hell, I've been excited for this since before ME1 was even released. I still remember reading about it in Game Informer way back when it was just a concept and being psyched.
 
 
found this on another forum

FUCKING FANS RUINED THE FUCKING GAME WHEN THE ORIGINAL ME3 SCRIPT WAS LEAKED :rage:

 
As you probably know, many people were unhappy with the ending of Mass Effect 3. One of these people is me. Now I'm a sucker for happy endings, I wish the ending scene wash shephard with his LI, but I'm not unhappy because the end wasn't happy. I annoyed because nothing you did mattered in the end.

You spend the whole game collecting war assets, but in the end, they don't make a difference. Like Deus Ex, the ending is just a choice, one out of three. NOT EVEN RENEGADE OR PARAGON. And then there's Shephard dieing. IMO, the perfect ending should have been Shephard surviving, like if you Collect almost 100% of the war assets. And if you don't have enough, Shephard can sacrafice himself for the greater good. The writers did a cop-out like in lost- in the end none of the choices, none of the things that happened matters.

Another problem is that there's no epilogue, you're just left hanging as to what happens to everyone. Your crew (which we have no idea why they were going through a mass relay) crash lands on a random planet. With no Mass relays, and the ship broken they're stuck there. Because they need different foods Either Tali and Garrus would die, or only the two of them would survive. And then there's the matter of all the combined galactic fleets STUCK IN THE SOL SYSTEM. They just leave us hanging. The galaxy, while still alive, most individuals are pretty much screwed.

When dragon age 2 came out, people complained how you weren't the same Grey Warden as the first. Bioware responded that the DA series is about the region. Well the Mass Effect Trilogy is very much about Shephard. He is a projection of us, the player, and we grow very close to his crew. This is why the ending, while the galaxy is saved, it still feels unfufilling.

And then there's the manifestation of the forc- er I mean the cosmic start child. WHAT THE HELL IS UP WITH THAT. The reapers (synthetic life) wipe out organics to prevent synthetic life from wiping out organics? A bit Hypocritical. And, that wasn't even the original planned ending---

Several months ago, a partial script for Mass Effect 3 was leaked to the internet. Bioware apparently changed part of the script based on the feedback from the fans. BUT, what most of the fans complained about was how little of Miranda's ass was in the game. And guess what? Bioware didn't change that. Miranda (and the other squadmates from ME2) barely show up at all. But here's something they did change. Here's a quote about motives of the reapers:

"The Reapers' goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That's why there was so much foreshadowing about Dark Energy in ME2.

The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it's genetic diversity and represented the universe's best chance at stopping Dark Energy's spread.

The original final choice was going to be "Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left" or "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."



Remember Haestrom from ME2? (Tali's recruitment mission) Remember how they seemed to be foreshadowing Dark energy being important? Remember how they threw it out the window and went with this instead? (This is paraphrased):

The Reapers goal is that they are working to prevent a technological singularity. The quick definition of a "technological singularity" is basically a point when the machines of a civilization become more advanced than their creators and they are able to outdo their creators in pretty much every way imaginable.

The game attempts to justify the Singularity Motivation because all it takes is ONE incident with A.I. to bring about an apocalyptic war that would destroy all organics. Project Overlord was a very, very clear example of this: Cerberus nearly destroyed the entire galaxy. Organics lucked out big time that the Geth were so understanding and that A.I. like EDI are tame (and even then, EDI did something in the past before ME2 that may make you view her in a very different light: Mass Effect 3 reveals this).

The Reapers aren't hypocrites (in concept) in the Singularity Motivation because they don't perceive themselves as machines wiping out organics. They see themselves as immortal vessels that preserve a civilization forever that just happens to be synthetic. They see themselves as the saviors of organics for letting them grow and prosper and then harvesting them before they evolve to the point of singularity. "Imposing order on the chaos of organic evolution" as Sovereign said.

Sure, we have our opinions, but the dark energy makes a lot more sense to me. And what's horrible about it is that, because of the script leak, Bioware CHANGED it to the crappy thing we have now.

So basically I'm just saying that Bioware screwed up and made the ending of an Epic trilogy dissapointing. I'm not saying they need to change the ending, but if they were to release a dlc changing the ending, I wouldn't be opposed.

Oh, and by the way, what the HELL was up with the Human-Reaper at the end of ME2 (seriously, I don't even know. If you know, say something.)
I would of much rather had the first decision in the original ending

I have to say, if that is what they had originally planned, it would have been a lot better. At this point though, oh well.
 
 
found this on another forum

FUCKING FANS RUINED THE FUCKING GAME WHEN THE ORIGINAL ME3 SCRIPT WAS LEAKED :rage:

 
As you probably know, many people were unhappy with the ending of Mass Effect 3. One of these people is me. Now I'm a sucker for happy endings, I wish the ending scene wash shephard with his LI, but I'm not unhappy because the end wasn't happy. I annoyed because nothing you did mattered in the end.

You spend the whole game collecting war assets, but in the end, they don't make a difference. Like Deus Ex, the ending is just a choice, one out of three. NOT EVEN RENEGADE OR PARAGON. And then there's Shephard dieing. IMO, the perfect ending should have been Shephard surviving, like if you Collect almost 100% of the war assets. And if you don't have enough, Shephard can sacrafice himself for the greater good. The writers did a cop-out like in lost- in the end none of the choices, none of the things that happened matters.

Another problem is that there's no epilogue, you're just left hanging as to what happens to everyone. Your crew (which we have no idea why they were going through a mass relay) crash lands on a random planet. With no Mass relays, and the ship broken they're stuck there. Because they need different foods Either Tali and Garrus would die, or only the two of them would survive. And then there's the matter of all the combined galactic fleets STUCK IN THE SOL SYSTEM. They just leave us hanging. The galaxy, while still alive, most individuals are pretty much screwed.

When dragon age 2 came out, people complained how you weren't the same Grey Warden as the first. Bioware responded that the DA series is about the region. Well the Mass Effect Trilogy is very much about Shephard. He is a projection of us, the player, and we grow very close to his crew. This is why the ending, while the galaxy is saved, it still feels unfufilling.

And then there's the manifestation of the forc- er I mean the cosmic start child. WHAT THE HELL IS UP WITH THAT. The reapers (synthetic life) wipe out organics to prevent synthetic life from wiping out organics? A bit Hypocritical. And, that wasn't even the original planned ending---

Several months ago, a partial script for Mass Effect 3 was leaked to the internet. Bioware apparently changed part of the script based on the feedback from the fans. BUT, what most of the fans complained about was how little of Miranda's ass was in the game. And guess what? Bioware didn't change that. Miranda (and the other squadmates from ME2) barely show up at all. But here's something they did change. Here's a quote about motives of the reapers:

"The Reapers' goal was to find a way to stop the spread of Dark Energy which would eventually consume everything. That's why there was so much foreshadowing about Dark Energy in ME2.

The Reapers as a whole were 'nations' of people who had fused together in the most horrific way possible to help find a way to stop the spread of the Dark Energy. The real reason for the Human Reaper was supposed to be the Reapers saving throw because they had run out of time. Humanity in Mass Effect is supposedly unique because of it's genetic diversity and represented the universe's best chance at stopping Dark Energy's spread.

The original final choice was going to be "Kill the Reapers and put your faith in the races of the galaxy in finding another way to stop the spread with what little time is left" or "Sacrifice humanity, allowing them to be horrifically processed in hopes that the end result will justify the means."



Remember Haestrom from ME2? (Tali's recruitment mission) Remember how they seemed to be foreshadowing Dark energy being important? Remember how they threw it out the window and went with this instead? (This is paraphrased):

The Reapers goal is that they are working to prevent a technological singularity. The quick definition of a "technological singularity" is basically a point when the machines of a civilization become more advanced than their creators and they are able to outdo their creators in pretty much every way imaginable.

The game attempts to justify the Singularity Motivation because all it takes is ONE incident with A.I. to bring about an apocalyptic war that would destroy all organics. Project Overlord was a very, very clear example of this: Cerberus nearly destroyed the entire galaxy. Organics lucked out big time that the Geth were so understanding and that A.I. like EDI are tame (and even then, EDI did something in the past before ME2 that may make you view her in a very different light: Mass Effect 3 reveals this).

The Reapers aren't hypocrites (in concept) in the Singularity Motivation because they don't perceive themselves as machines wiping out organics. They see themselves as immortal vessels that preserve a civilization forever that just happens to be synthetic. They see themselves as the saviors of organics for letting them grow and prosper and then harvesting them before they evolve to the point of singularity. "Imposing order on the chaos of organic evolution" as Sovereign said.

Sure, we have our opinions, but the dark energy makes a lot more sense to me. And what's horrible about it is that, because of the script leak, Bioware CHANGED it to the crappy thing we have now.

So basically I'm just saying that Bioware screwed up and made the ending of an Epic trilogy dissapointing. I'm not saying they need to change the ending, but if they were to release a dlc changing the ending, I wouldn't be opposed.

Oh, and by the way, what the HELL was up with the Human-Reaper at the end of ME2 (seriously, I don't even know. If you know, say something.)
I would of much rather had the first decision in the original ending

Where did you get that from?
 
Hey, don't blame us, blame Bioware. It's a fantastic game, but the last 10 minutes are suspect.

I can pretty confidentally say that Riley will be enraged by the ending.

(also, keep in mind, I went in thinking it would ruin the game for me and I came away feeling that it wasn't spectacular, but I was satisfied with the conclusion despite its flaws. There might be something to getting you overly filled with dread...)

Also, you're not the only one that's been waiting 6 years. Hell, I've been excited for this since before ME1 was even released. I still remember reading about it in Game Informer way back when it was just a concept and being psyched.

Well, if that doesn't make me want to never, ever finish the game, nothing will. I will simply focus on banging every person I can in this game, gay or not. Take THAT, Reapers.

ME1 was the reason I bought a 360.
 
A lot of the responses, theories, and beliefs are so delusional. And I'm right there with them. That ending just. didn't. do. it.

EDIT: Another idea ending:

 
There should be a fourth option available at the end - and the beauty of it is that it would naturally branch in a way that satisfies both of the outcomes people are asking for.

Right now, the Guardian presents us with three options - destroy, control, and merge. Each are depressingly self-destructive in their own ways, and as we all know, we have no choice but to pick one. DLC could add a fourth option: REFUSE.

Shepard stabs a defiant finger in the Guardian's chest and declares it is not their right to "protect" us from the consequences of our own actions. If peace was forged between the Quarians and the Geth, Shepard cites that as proof that the Guardian's premise of inevitable conflict between synthetics and organics is wrong. If not, Shepard can simply deny the Guardian's conclusion and declare that we're going to go down fighting. Shepard delivers an ultimatum: take your abominations and go. Whether we live as a civilization or die by our own hand is a choice to be left to every one of us. So, f*** you very much, but thanks for thinking of us.

The Guardian blows off Shepard's ultimatum, and the Reapers continue to fight. At this point, the outcome is out of your hands. Shepard watches, unable to intervene, as the fleets continue to engage, the forces of the galaxy attempting to defeat the Reapers once and for all in conventional combat. The Guardian taunts you, trying to goad you into choosing one of the three options it offered, while assuming the forms of different people you've lost along the way: Virmire casualty, Anderson, and your love interest, dead or alive, just to screw with you. You can change your mind, or continue to stand and watch. If you gathered enough war assets (as in, much higher than the required amount for the "perfect" ending we're given now), the Reapers are defeated at horrific cost, but the Relay network remains intact, and Shepard gets to reunite with his/her LI and squad provided the Normandy survived the fight (itself dependent on other criteria). This would be the hardest ending to achieve, requiring the greatest effort and providing the most reward. You would really have to work your ass off to do this, but as evidenced by this poll, most of the people here would be willing to try.

If you didn't have enough resources, the Reapers emerge victorious, and, having defeated the combined military might of the galaxy, they are free to harvest everyone else. The cycle continues. They win. Either way, you get to spit in the devil's face once more instead of bowing to the invariably self-destructive choice he offers you.

That would be the greatest ending I could think of.
 
I died a couple times after you save the first dude in the biotic barrier. You kind of get ambushed in the 2nd room by some tough assholes and the desks don't really provide cover....can't sit still behind one to recover, keep moving constantly.

im still not all the way through it. i played that area for about an hour or hour and a half. the first battle area with the atlas was a bitch. Then there was a second area where they kept setting up and repairing turrets (the bastards!)...then i got to the 3rd area where u get to be an atlas and i was having a blast but eventually got overthrown and killed....at that point i stopped for the night so i could run through the atlas section again.

my controller was very close to smash levels...but it was fun
 
im still not all the way through it. i played that area for about an hour or hour and a half. the first battle area with the atlas was a bitch. Then there was a second area where they kept setting up and repairing turrets (the bastards!)...then i got to the 3rd area where u get to be an atlas and i was having a blast but eventually got overthrown and killed....at that point i stopped for the night so i could run through the atlas section again.

my controller was very close to smash levels...but it was fun

That last battle with the Atlas is the end of it I think. I got through that my first go, but had quite a few near death experiences and got lucky.
 
What difficulty are you guys playing on? My class was Infiltrator so that part may have been a little easier for me. I still died a few times though. Cloak saved me so much in my first playthrough. If I was about to die, I would just cloak and run to find cover. Sabotage was VERY useful when dealing with the engineers and their turrets. Just hack it right as you see them setting them up.
 
So I just did all the missions at the Krogan planet and still have not seen any prompt for the Javik DLC mission..
 
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