There are multiple schemes to run the ball with. If every team ran the same way it would probably be pretty easy to stop.
Every team in the NFL does run the same run schemes. (Obviously, some rely on one more heavily than others)
Inside Zone
Outside Zone
Power (Power-O in the game)
Counter (trey).
Throw in a draw, FB dive and an ISO and maybe a pitch for siutational stuff and that's it. This is the philosophy that Jimmy Johnson brought with him to the NFL, run a couple of schemes, run them well and run them out of a hundred formations. It's trickled down throughout the entire league. The only notable exception I can think of off-hand is Mike Martz.
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With that said, the play that APEX showed does highlight a bug in the game. For some reason a 3-4 defensive end gets let go when he lines up over the guard. Madden's blocking is based on man blocking priciples, IE, the guard wants to block DT and the tackles want to block DE. If those aren't good choices, they go to LBs. For some reason, the guard and tackle ignore the DE aligned in this spot. I've talked about it before in the impressions thread.
I can't think of any logical reason (or any play I've ever seen) where a FB would lead on an interior DL. It's poor physics. FB's run about 250ish while that end is pushing 290 (on average). Furhter, he's right int he ball carriers path and shoudl get a step across the line before contact and the FB will lose that engagement.
No, the FB should never have that assignment. They never WOULD have that assignment and I can't think of any offense where they would get that assignment.
The issue is that the isuse is with the tackle or guard. That play should be ran with the guard either hooking the end and the tackle blocking down on the ILB OR the tackle and guard double teaming the end, with one of them leaving the double team to get to the ILB.
Either way, the FB should be on a course to kick out the OLB.
The only plays where an interior DL is allowed free are option (Midline, IV) and trap. Neither of which are implemented properly in an EA football game. Otherwise penetration leads to fumbles (bothced handoffs ect..).
I believe the basic issue is that the game wants to treat the 3-4 and the 4-3 the same from a blocking perspective. It doesn't understand a 3-4 end aligns more like a 4-3 tackle, but it still wants to pass off the ends to other players (TE, FB). Once I have the final copy I'll try and figure it out.